Computer-Generated Chess Problem 02258

First published at 11:23 UTC on August 20th, 2019.

Chesthetica

Chesthetica

subscribers

Now, here we have a 'KQRR vs krnnp' #5 chess puzzle or problem (whichever you wish to call it) composed by the program, Chesthetica, using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. It doesn't use e...

MORE
CategoryGaming
SensitivityNormal - Content that is suitable for ages 13+