Computer-Generated Chess Problem 01838

First published at 00:49 UTC on December 12th, 2018.
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An original 'KBBN vs kppppp' five-move chess puzzle or problem (whichever you wish to call it) composed by a computer program, Chesthetica, using the Digital Synaptic Neural Substrate AI computational creativity method. (Learn more about t…

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CategoryGaming
SensitivityNormal - Content that is suitable for ages 16 and over
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