Computer-Generated Chess Problem 02452

First published at 11:31 UTC on November 25th, 2019.

Chesthetica

Chesthetica

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Here is a new 'KRBP vs kppp' #5 chess problem generated by the program, Chesthetica, using the computational creativity approach which doesn't use any kind of traditional AI or even deep learning. There is also no proven limit to the q...

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CategoryGaming
SensitivityNormal - Content that is suitable for ages 16 and over