Computer-Generated Chess Problem 02238

First published at 11:12 UTC on August 10th, 2019.
subscribers

This is an original 'KRBP vs kb' chess puzzle created by the program, Chesthetica, using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. The DSNS does not use endgame tablebases, neural networks or any kind …

MORE
CategoryGaming
SensitivityNormal - Content that is suitable for ages 16 and over
DISCUSS THIS VIDEO