Computer-Generated Chess Problem 02199

First published at 22:27 UTC on July 21st, 2019.

Chesthetica

Chesthetica

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Now, here we have a 'KRBNPP vs krpp' mate in 4 chess puzzle created by the program, Chesthetica, using the computational creativity approach which doesn't use any kind of traditional AI or even deep learning. The largest endgame table...

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CategoryGaming
SensitivityNormal - Content that is suitable for ages 13+