Computer-Generated Chess Problem 02337

First published at 22:00 UTC on September 28th, 2019.
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What we have here is a 'KQRP vs kb' #3 chess puzzle or problem (whichever you wish to call it) composed by a computer program, Chesthetica, using the 'Digital Synaptic Neural Substrate' computational creativity method. It does no…

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CategoryGaming
SensitivityNormal - Content that is suitable for ages 16 and over
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