Welcome to Blender guys. One of the first things I became fascinated with when I was a kid, 7 or 8 years old, was the solar system. I imagined all kinds of adventures flying in a spaceship like Luke Skywalker and the Voltron Force, fighting evil with my lightsaber and the Blazing Sword.
Today, lets create the solar system in Blender, and the information we have on our solar system.
I’m going to show you how to delete things in Blender.
Then we are going to learn how bring objects into Blender, namely spheres representing the sun and the planets.
We are going to learn about the planets, to properly place them in the scene and resize the planet to be the right size, through translation and scaling.
I’m also going to show you how to ensure we apply our transformations so wonky things won’t happen when you attach things together.
After that, I will show how to add modifiers to our meshes, to make them look much better.
Plus, I am going to show you how to operate the side panels to quickly name things.
I’m also going to show you how to group objects into collections, so you can isolate different objects, like one group for planets, another for the scene camera and light.
And I’m going to show you how to save your work.
Once you learn all of this, why don’t you add the Moon, like I am in the next episode.
Thanks for watching the video and making games great again. Give me a like and subscribe to my channel for more blender, coding and animation tutorials. And don’t forget to share this video with anybody you think would benefit from a free college level education.