Computer-Generated Chess Problem 02389

First published at 12:29 UTC on October 25th, 2019.
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What we have here is a 'KRB vs kqp' mate in 3 chess construct generated by Chesthetica using the 'Digital Synaptic Neural Substrate' computational creativity approach which does not use any kind of deep learning. After years of d…

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CategoryGaming
SensitivityNormal - Content that is suitable for ages 16 and over
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