Computer-Generated Chess Problem 02340

First published at 10:00 UTC on September 30th, 2019.
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A newly published and original KRRNPP vs kqbnnp three-move chess puzzle or problem (whichever you wish to call it) composed by the prototype computer program, Chesthetica, using the 'Digital Synaptic Neural Substrate' computational creativ…

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CategoryGaming
SensitivityNormal - Content that is suitable for ages 16 and over
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