Computer-Generated Chess Problem 01548

First published at 03:41 UTC on February 25th, 2018.
subscribers

An original mate in 5 problem generated autonomously by the prototype computer program, Chesthetica, using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. The DSNS does not use endgame tablebases, neural networks or a…

MORE
CategoryGaming
SensitivityNormal - Content that is suitable for ages 16 and over
DISCUSS THIS VIDEO