Unreal Engine FoV Scaling Methods
First published at 16:09 UTC on July 17th, 2019.
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Category | Gaming |
Sensitivity | Normal - Content that is suitable for ages 16 and over |
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The aspect ratio config snippet:
[Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
Config File Location (default project):
Project root path/Config/DefaultEngine.ini
EnumToString macro: https://wiki.unrealengine.com/EnumToString_Macro
AspectRatioAxisConstraintEnum: https://api.unrealengine.com/INT/API/Runtime/Engine/Engine/EAspectRatioAxisConstraint/index.html
Fov reference table
AR HfoV Vfov Scaling Method
1.777 90 58.65 V-
1.777 121.3 90 H+
3.558 90 31.39 V-
3.358 148.6 90 H+
Math, theory, and stuff
https://en.wikipedia.org/wiki/Field_of_view_in_video_games#Field_of_view_calculations
https://docs.microsoft.com/en-us/windows/desktop/direct3d9/projection-transform
https://docs.microsoft.com/en-us/windows/desktop/direct3d9/viewports-and-clipping
Category | Gaming |
Sensitivity | Normal - Content that is suitable for ages 16 and over |
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