First published at 15:46 UTC on June 3rd, 2019.
“You call that 8-bit music? Feh, back in my day we were lucky to even have one or two sound channels on our refurbished Radio Scope boards, and we liked it! Yet for some reason you whippersnappers just add multiple sound chips like it's a PC wi…
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“You call that 8-bit music? Feh, back in my day we were lucky to even have one or two sound channels on our refurbished Radio Scope boards, and we liked it! Yet for some reason you whippersnappers just add multiple sound chips like it's a PC with no regard to how much it would cost on an actual cartridge! It's bad enough my good-for-nothing grandson introduced that newfangled Roland doohickey in his game. And now you're saying you can add two Famitracker modules together for stereo! You youngsters don't know how easy you have it.”
DL Folder: https://mega.nz/#F!s48U2Kza!c0x-VoDUUgBd1DQP65AYDw
I wanted to try messing around with a dual 2a03 stereo setup at some point, and since Donkey Kong 3 was one of the few games that supported that setup (albeit only in the arcade) I figured I'd start with a DKC song, and the only one that came to mind that I could feasibly work on was Stickerbush Symphony.
The obvious caveat to trying this is that you have to have two separate modules (one for each ear), and make sure they not only match up with each other but that they actually sound good, so trying this with an ambient song like the Brambles song was a little annoying since any change I wanted to make in one side I had to do in the other. It also means the .ftm and .nsf are a little wonky since the NES obviously does not support a dual 2a03 setup, let alone stereo, which is why I didn't label this as Famitracker Bits proper.
I've also included a Mono and Full-Stereo audio files in case the version you hear in this video didn't quite work for you, as well as the individual audio channels and .ftm/.nsf files for posterity.
-Trojan
Music originally composed by David Wise
Donkey Kong © 1981-20XX Nintendo
Donkey Kong Country © 1994-20XX Rare Ltd./Nintendo
Date/Time Started: 5/23/19, 1:06PM (MST)
Date/Time Completed: 5/23/19, 4:36PM (MST)
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