Computer-Generated Chess Problem 01768

First published at 22:59 UTC on October 2nd, 2018.
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An original chess problem generated autonomously by the prototype computer program, Chesthetica, using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. The DSNS does not use endgame tablebases, neural networks or any k…

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CategoryGaming
SensitivityNormal - Content that is suitable for ages 16 and over
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