Corridor 3Ds Max Tutorial - Part 5/6: Texturing The Scene
In this 6 part interior modelling series, you will learn how to create this scene from scratch using our 3D models from https://www.modeldezign.com/
For part 5, we will be texturing our scene as well as configuring how our materials will be applied to our objects through the process of UV mapping.
We have made all the models used in this series free to download for everyone to follow along: https://www.modeldezign.com/product-category/3d-model-library/
If you want to support us, you can purchase the full scene which includes all the models, textures, render settings, camera settings and the background setup: https://www.modeldezign.com/scenes/
If you would like to learn the skills needed to model detailed furniture items like a modern chair, chandelier, console table and a radiator, click here to learn more about our course: https://www.modeldezign.com/3d-courses/
We appreciate any form of support which allows us to create more free content for our viewers!
Any amount of donation will be greatly appreciated to help us continue creating free 3d modelling videos to help you learn the skill of 3d modelling!
Make a donation: https://www.modeldezign.com/donation/
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Happy learning and "dezigning"!
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