Computer-Generated Chess Problem 02247

First published at 23:54 UTC on August 14th, 2019.
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Here is a new 'KQRN vs kqp' chess problem generated autonomously by Chesthetica using the relatively new computational creativity approach called the 'DSNS'. (Learn more about the DSNS here: https://arxiv.org/abs/1507.07058).

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CategoryGaming
SensitivityNormal - Content that is suitable for ages 16 and over
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