Computer-Generated Chess Problem 02723

First published at 22:00 UTC on April 8th, 2020.
subscribers

A 'KQRB vs kqrrp' mate in 3 chess construct generated by the program, Chesthetica, using the computational creativity approach which doesn't use any kind of traditional AI or even deep learning. Chesthetica is able to generate mates i…

MORE
CategoryGaming
SensitivityNormal - Content that is suitable for ages 16 and over
DISCUSS THIS VIDEO