First published at 07:30 UTC on November 11th, 2018.
Part 10:
This time we really talk to The widow Sadler and Cat. She thinks this is her island HA!
There are some bad things in this house. There is a wing of the building converted into an art gallery. This is where the shambler is housed. We take a l…
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Part 10:
This time we really talk to The widow Sadler and Cat. She thinks this is her island HA!
There are some bad things in this house. There is a wing of the building converted into an art gallery. This is where the shambler is housed. We take a look around and after finding the paint regret our life choices.
This Halloween again and I wanted to do something a more spooky, more lovecraftian horror :) Last year we played Conarium, which is based after "The mountains of Madness". This is based on the story by H.P. Lovecraft "The Call of Cthulhu". We are sent to an island to investigate the suspicious death of an artist. The Island has scene better days. Lets see what we can find out :)
Part 1:
We awake in a cave and discover a few cultists. They come after us and we awake at a different time. We talk to a father who's artist daughter has gone missing. A painting that reminds us of our first experience. Pierce this old veteran and detective takes the case and heads to Blackwater island. We chat with the owner of a local bar and find out some secrets.
Part 2:
We start to try and find out about the island of Darkwater and the people who live here. Strange activities and events are already evident to us. We talk to more of the people in the bar, the police constable, some local whalers and some hired help. We are near the warehouse see its mysteries.
Part 3:
Warehouse 36 what do you have inside? We look around and start to discover some strange going on inside this warehouse
Done at the harbor Officer Bradley takes us to the mansion where Sarah was living. We have a run in with the grounds keeper. We explain why we are here and then go in side to look for clues.
Part 4:
As we explore the inside of the Hawkins Mansion we start to notice how wrong things were in there. We see how the family was lived and what was possibly going on in the house. There was a fight and the fire may not have been an accident. We move on to the library and find some interesting boo..
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