Computer-Generated Chess Problem 02236

First published at 11:02 UTC on August 9th, 2019.
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A new if not unique KNNNPPP vs krnpp mate in 4 chess puzzle created by a computer using the Digital Synaptic Neural Substrate AI computational creativity method. Chesthetica can compose problems that might otherwise take centuries or longer for huma…

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CategoryGaming
SensitivityNormal - Content that is suitable for ages 16 and over
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