Amy Rose Longplays

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Amy Rose Longplays

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A longplay of Sonic Advance 2, play as Amy and Extra Zone.

Sonic Advance 2 (ソニックアドバンス2 Sonikku Adobansu Tsu) is a platforming game in the Sonic the Hedgehog series, developed by Dimps with the assistance of Sonic Team for the Game Boy Advance in 2002. It was published by Sega in Japan, while THQ released the game in North America and Infogrames in PAL regions. The game is the sequel to Sonic Advance and is based on a modified version of said game's engine.

Sonic Advance 2 is more fast-paced compared to its predecessor, focusing more on linear, rapid gameplay with additional features, larger Zones and greater difficulty. The game also introduces Cream the Rabbit and her Chao friend, Cheese, who would become recurring characters in the series.

Taking place on an undefined island, Dr. Eggman has again begun kidnapping Animals and turning them into robots so he can build the Dr. Eggman Empire. This time, however, he has kidnapped Tails and Knuckles too. Learning of his friends' kidnapping, Sonic rushes off to save them. Along the way, Sonic saves a young rabbit named Cream and her Chao friend, Cheese, from Eggman after defeating his EggHammerTankII. Cream then joins Sonic on his adventure to find her missing mother, Vanilla.

Sonic soon rescues Tails from Eggman too, although Tails has no idea what Eggman is up to, and Tails joins Sonic on his mission. When Sonic finds Knuckles, the echidna has been tricked by Eggman into fighting Sonic. After being defeated and chided by Sonic, Knuckles comes with him to get back at Eggman. The heroes eventually track Eggman to his Egg Utopia space station, which they destroy, and Cream finds Vanilla in the aftermath, unharmed.

Sonic brings Vanilla home.

If the player has not unlocked the final Zone for Sonic by then, he falls down to earth after destroying Egg Utopia, where he is greeted by his friends. If the player has however, the last story will unlocked. As Vanilla is by herself watching Flickies, she gets sucked into a cloaked mech piloted by Eggman, who then takes his mech into space. With Sonic and his allies arriving too late to save Vanilla, Cream begins crying, but Sonic transforms into Super Sonic and goes after Eggman. Destroying Eggman's mech, Super Sonic grabs the Capsule containing Vanilla. During atmospheric reentry though, the Capsule breaks apart, causing Sonic to revert back to normal. Sonic still catches Vanilla and lands safely though, and Cream shares a tearful reunion with her mother while Sonic is welcomed back by his friends. Amidst the celebration though, everyone notice Sonic is gone, having left for his next adventure.

A longplay of Sonic Advance 2, play as Cream.

Sonic Advance 2 (ソニックアドバンス2 Sonikku Adobansu Tsu) is a platforming game in the Sonic the Hedgehog series, developed by Dimps with the assistance of Sonic Team for the Game Boy Advance in 2002. It was published by Sega in Japan, while THQ released the game in North America and Infogrames in PAL regions. The game is the sequel to Sonic Advance and is based on a modified version of said game's engine.

Sonic Advance 2 is more fast-paced compared to its predecessor, focusing more on linear, rapid gameplay with additional features, larger Zones and greater difficulty. The game also introduces Cream the Rabbit and her Chao friend, Cheese, who would become recurring characters in the series.

Taking place on an undefined island, Dr. Eggman has again begun kidnapping Animals and turning them into robots so he can build the Dr. Eggman Empire. This time, however, he has kidnapped Tails and Knuckles too. Learning of his friends' kidnapping, Sonic rushes off to save them. Along the way, Sonic saves a young rabbit named Cream and her Chao friend, Cheese, from Eggman after defeating his EggHammerTankII. Cream then joins Sonic on his adventure to find her missing mother, Vanilla.

Sonic soon rescues Tails from Eggman too, although Tails has no idea what Eggman is up to, and Tails joins Sonic on his mission. When Sonic finds Knuckles, the echidna has been tricked by Eggman into fighting Sonic. After being defeated and chided by Sonic, Knuckles comes with him to get back at Eggman. The heroes eventually track Eggman to his Egg Utopia space station, which they destroy, and Cream finds Vanilla in the aftermath, unharmed.

Sonic brings Vanilla home.

If the player has not unlocked the final Zone for Sonic by then, he falls down to earth after destroying Egg Utopia, where he is greeted by his friends. If the player has however, the last story will unlocked. As Vanilla is by herself watching Flickies, she gets sucked into a cloaked mech piloted by Eggman, who then takes his mech into space. With Sonic and his allies arriving too late to save Vanilla, Cream begins crying, but Sonic transforms into Super Sonic and goes after Eggman. Destroying Eggman's mech, Super Sonic grabs the Capsule containing Vanilla. During atmospheric reentry though, the Capsule breaks apart, causing Sonic to revert back to normal. Sonic still catches Vanilla and lands safely though, and Cream shares a tearful reunion with her mother while Sonic is welcomed back by his friends. Amidst the celebration though, everyone notice Sonic is gone, having left for his next adventure.

A longplay of Sonic Advance 2, play as Sonic.

Sonic Advance 2 (ソニックアドバンス2 Sonikku Adobansu Tsu) is a platforming game in the Sonic the Hedgehog series, developed by Dimps with the assistance of Sonic Team for the Game Boy Advance in 2002. It was published by Sega in Japan, while THQ released the game in North America and Infogrames in PAL regions. The game is the sequel to Sonic Advance and is based on a modified version of said game's engine.

Sonic Advance 2 is more fast-paced compared to its predecessor, focusing more on linear, rapid gameplay with additional features, larger Zones and greater difficulty. The game also introduces Cream the Rabbit and her Chao friend, Cheese, who would become recurring characters in the series.

Taking place on an undefined island, Dr. Eggman has again begun kidnapping Animals and turning them into robots so he can build the Dr. Eggman Empire. This time, however, he has kidnapped Tails and Knuckles too. Learning of his friends' kidnapping, Sonic rushes off to save them. Along the way, Sonic saves a young rabbit named Cream and her Chao friend, Cheese, from Eggman after defeating his EggHammerTankII. Cream then joins Sonic on his adventure to find her missing mother, Vanilla.

Sonic soon rescues Tails from Eggman too, although Tails has no idea what Eggman is up to, and Tails joins Sonic on his mission. When Sonic finds Knuckles, the echidna has been tricked by Eggman into fighting Sonic. After being defeated and chided by Sonic, Knuckles comes with him to get back at Eggman. The heroes eventually track Eggman to his Egg Utopia space station, which they destroy, and Cream finds Vanilla in the aftermath, unharmed.

Sonic brings Vanilla home.

If the player has not unlocked the final Zone for Sonic by then, he falls down to earth after destroying Egg Utopia, where he is greeted by his friends. If the player has however, the last story will unlocked. As Vanilla is by herself watching Flickies, she gets sucked into a cloaked mech piloted by Eggman, who then takes his mech into space. With Sonic and his allies arriving too late to save Vanilla, Cream begins crying, but Sonic transforms into Super Sonic and goes after Eggman. Destroying Eggman's mech, Super Sonic grabs the Capsule containing Vanilla. During atmospheric reentry though, the Capsule breaks apart, causing Sonic to revert back to normal. Sonic still catches Vanilla and lands safely though, and Cream shares a tearful reunion with her mother while Sonic is welcomed back by his friends. Amidst the celebration though, everyone notice Sonic is gone, having left for his next adventure.

A longplay of Sonic Advance, play as Amy, plus Extra Zone from Super Sonic.

Sonic Advance (ソニックアドバンス Sonikku Adobansu) is a platforming game in the Sonic the Hedgehog series released for Game Boy Advance handheld console in 2001, developed by Sonic Team and Dimps. It was published and released by Sega in Japan, while publishers THQ released it in North America and Infogrames in PAL regions. Sonic Advance is notable for being the first Sonic game released on a Nintendo console, despite both Sega and Nintendo being well-known rivals on the console market throughout the 1990s.

Sonic Advance features four playable characters and marks the first playable appearance of Amy Rose on a 2D title. The game borrows elements from the original Sonic the Hedgehog titles for the Sega Genesis, but with the post-Dreamcast artstyle for the characters which was introduced in Sonic Adventure. The game also includes multiplayer features and mini-games.

Dr. Eggman has hatched another evil plot to build his Eggman Empire by capturing Animals and turning them into robots. As the doctor is having thoughts about gathering all seven Chaos Emeralds as well and gain unimaginable power, Sonic and his friends Tails, Knuckles and Amy enter the scene to stop Eggman's actions.

Fighting Eggman across multiple Zones, the heroes corner him in the X-Zone where the doctor flees to the moon. If the player has not gathered all seven Chaos Emeralds for Sonic by then, he falls down to Earth and is caught by Tails in the Tornado. If the player has all the Chaos Emeralds however, Sonic will turn into Super Sonic and defeat the doctor in a battle on the moon. Tails, Knuckles, and Amy wonder what happened to Sonic, so Tails goes searching for him. A few days later, Tails finds Super Sonic flying through the sky, and comes in to meet him.

A longplay of Sonic Advance, play as Knuckles.

Sonic Advance (ソニックアドバンス Sonikku Adobansu) is a platforming game in the Sonic the Hedgehog series released for Game Boy Advance handheld console in 2001, developed by Sonic Team and Dimps. It was published and released by Sega in Japan, while publishers THQ released it in North America and Infogrames in PAL regions. Sonic Advance is notable for being the first Sonic game released on a Nintendo console, despite both Sega and Nintendo being well-known rivals on the console market throughout the 1990s.

Sonic Advance features four playable characters and marks the first playable appearance of Amy Rose on a 2D title. The game borrows elements from the original Sonic the Hedgehog titles for the Sega Genesis, but with the post-Dreamcast artstyle for the characters which was introduced in Sonic Adventure. The game also includes multiplayer features and mini-games.

Dr. Eggman has hatched another evil plot to build his Eggman Empire by capturing Animals and turning them into robots. As the doctor is having thoughts about gathering all seven Chaos Emeralds as well and gain unimaginable power, Sonic and his friends Tails, Knuckles and Amy enter the scene to stop Eggman's actions.

Fighting Eggman across multiple Zones, the heroes corner him in the X-Zone where the doctor flees to the moon. If the player has not gathered all seven Chaos Emeralds for Sonic by then, he falls down to Earth and is caught by Tails in the Tornado. If the player has all the Chaos Emeralds however, Sonic will turn into Super Sonic and defeat the doctor in a battle on the moon. Tails, Knuckles, and Amy wonder what happened to Sonic, so Tails goes searching for him. A few days later, Tails finds Super Sonic flying through the sky, and comes in to meet him.

A longplay of Sonic Advance, play as Tails.

Sonic Advance (ソニックアドバンス Sonikku Adobansu) is a platforming game in the Sonic the Hedgehog series released for Game Boy Advance handheld console in 2001, developed by Sonic Team and Dimps. It was published and released by Sega in Japan, while publishers THQ released it in North America and Infogrames in PAL regions. Sonic Advance is notable for being the first Sonic game released on a Nintendo console, despite both Sega and Nintendo being well-known rivals on the console market throughout the 1990s.

Sonic Advance features four playable characters and marks the first playable appearance of Amy Rose on a 2D title. The game borrows elements from the original Sonic the Hedgehog titles for the Sega Genesis, but with the post-Dreamcast artstyle for the characters which was introduced in Sonic Adventure. The game also includes multiplayer features and mini-games.

Dr. Eggman has hatched another evil plot to build his Eggman Empire by capturing Animals and turning them into robots. As the doctor is having thoughts about gathering all seven Chaos Emeralds as well and gain unimaginable power, Sonic and his friends Tails, Knuckles and Amy enter the scene to stop Eggman's actions.

Fighting Eggman across multiple Zones, the heroes corner him in the X-Zone where the doctor flees to the moon. If the player has not gathered all seven Chaos Emeralds for Sonic by then, he falls down to Earth and is caught by Tails in the Tornado. If the player has all the Chaos Emeralds however, Sonic will turn into Super Sonic and defeat the doctor in a battle on the moon. Tails, Knuckles, and Amy wonder what happened to Sonic, so Tails goes searching for him. A few days later, Tails finds Super Sonic flying through the sky, and comes in to meet him.

A longplay of Sonic Advance, play as Sonic.

Sonic Advance (ソニックアドバンス Sonikku Adobansu) is a platforming game in the Sonic the Hedgehog series released for Game Boy Advance handheld console in 2001, developed by Sonic Team and Dimps. It was published and released by Sega in Japan, while publishers THQ released it in North America and Infogrames in PAL regions. Sonic Advance is notable for being the first Sonic game released on a Nintendo console, despite both Sega and Nintendo being well-known rivals on the console market throughout the 1990s.

Sonic Advance features four playable characters and marks the first playable appearance of Amy Rose on a 2D title. The game borrows elements from the original Sonic the Hedgehog titles for the Sega Genesis, but with the post-Dreamcast artstyle for the characters which was introduced in Sonic Adventure. The game also includes multiplayer features and mini-games.

Dr. Eggman has hatched another evil plot to build his Eggman Empire by capturing Animals and turning them into robots. As the doctor is having thoughts about gathering all seven Chaos Emeralds as well and gain unimaginable power, Sonic and his friends Tails, Knuckles and Amy enter the scene to stop Eggman's actions.

Fighting Eggman across multiple Zones, the heroes corner him in the X-Zone where the doctor flees to the moon. If the player has not gathered all seven Chaos Emeralds for Sonic by then, he falls down to Earth and is caught by Tails in the Tornado. If the player has all the Chaos Emeralds however, Sonic will turn into Super Sonic and defeat the doctor in a battle on the moon. Tails, Knuckles, and Amy wonder what happened to Sonic, so Tails goes searching for him. A few days later, Tails finds Super Sonic flying through the sky, and comes in to meet him.

A longplay for Sonic 2 hack is Sonic 2: Return to Westside Island.

Sonic 2: Return to Westside Island is a ROM hack of Sonic the Hedgehog 2 for the Sega Mega Drive/Genesis.

It originally began development as a sequel to the ROM hack of Sonic the Hedgehog titled Sonic the Hedgehog: Westside Island, released in 2009. The ROM hack itself has been restarted numerous times in development (and was even been put on hiatus for many years), but has recently undergone enough development that I think a version can be released to the public. However, this may be the first and only official release of Sonic 2: Return to Westside Island, as I no longer have any desire or interest in working on it.

This hack's primary focus is on level layout changes to the majority of the original game. Most of the Act 1 stages have been extended to accomodate a larger horizontal size akin to Sonic 3 and Knuckles, and are filled with more branching paths and secrets than the original Sonic the Hedgehog 2.

A longplay for Sonic 1 hack is Luigi in Sonic 1.

Luigi took a wrong warp and landed straight into Sonic 1!

Hack made by Kaching.

A longplay for Sonic 2 hack is Bunnie Rabbot In Sonic The Hedgehog 2.

Hack made by E-122-Psi.

A longplay of Dynamite Headdy with full 100% complete, secret bonus points.

The game will also Japanese version with English translation text.

Dynamite Headdy (ダイナマイト・ヘッディー) is a video game released in 1994 by Sega and produced by Treasure. It was released on the Sega Genesis system, with ports to the Game Gear and Sega Master System. A port for the Sega 32X was planned, but due to the system's low popularity, the port was canceled. It was released for the Wii's Virtual Console on July 30, 2007.

The style of the game is platform/action. In the game you play as the star puppet Headdy who can attack his enemies by shooting his detachable head at them.

Dynamite Headdy is one of three games included with Gunstar Heroes: Treasure Box Collection, a compilation of Treasure-produced Mega Drive games for the PlayStation 2.

Headdy, the central protagonist of the game, arrives in North Town to find that the evil puppet Dark Demon is in the midst of attacking the puppet town to select which of the peaceful toys should live and which should be converted into his evil minions. Headdy is captured and rejected by Dark Demon's forces, and is dropped into the dust cargo to be thrown into the incinerator. However, Headdy escapes the clutches of Dark Demon's minions and sets off to defeat the evil king.

However, trouble is afoot. Not only is the puppet world filled with Dark Demon's minions, but to reach the evil overlord's castle Headdy must defeat Dark Demon's elite guard, the Keymasters. To make matters worse, Headdy is followed by Trouble Bruin, a puppet jealous of Headdy's success. Trouble Bruin wants to be the star instead of Headdy, and will stop at nothing to be rid of him.

A longplay of Mega Man II.

Mega Man II is an action-platform video game by Capcom for the Nintendo Game Boy. It is the second game in the handheld version of the Mega Man series after Mega Man: Dr. Wily's Revenge. It is noteworthy for having been developed by a different company than the rest of the Mega Man titles on the Game Boy.

The game follows Mega Man as he pursues his arch enemy Dr. Wily, whose most recent ploy for world domination involves the theft of an experimental time machine. Mega Man confronts both Wily and a number of enemies from his past, including new and mysterious robot named Quint. Just like other Game Boy games in the series, Mega Man II marries the features of two consecutive Nintendo Entertainment System (NES) titles, in this case, Mega Man 2 and Mega Man 3. In 2013, Mega Man II was made available on the Virtual Console of Japan's Nintendo eShop for the Nintendo 3DS. It was later released in the North American and PAL region eShops the following year.

The storyline of Mega Man II involves the hero Mega Man battling his arch nemesis Dr. Wily as the latter once again attempts to take over the world. This time around the evil genius has stolen an experimental "Time Skimmer" from the world's Chronos Institute and used it to travel 37.426 years into the future. Meanwhile, Mega Man is sent to investigate an underground passageway containing enemy Robot Masters from his previous adventures. Mega Man destroys them again and makes his way to Wily's fortress, which contains four more Robot Masters from his past. Once they are destroyed, Mega Man advances and comes upon Quint, a future version of himself. Wily had captured Quint in the future, remodeled him, and brought him back to the present. After Mega Man beats him, Quint relinquishes his "Sakugarne" jackhammer weapon to the hero. Mega Man follows Wily to a space station and defeats him.

A longplay of Mega Man V.

Mega Man V is a video game published by Capcom for the Game Boy handheld game console. It is the fifth game in the Game Boy version of the original Mega Man series. The game follows the adventures of the protagonist Mega Man as he must defend the Earth from a group of powerful robots from outer space called the Stardroids. Mega Man V is unique among the Game Boy Mega Man games as it features original bosses rather than recycling those from the Nintendo Entertainment System (NES) Mega Man games.

Mega Man V is an action platformer in which the player selects stages in a non-linear fashion and acquires the weapon of each boss defeated to use as their own. Although it plays nearly identical to other games in the series, Mega Man V features a new default weapon (the powerful "Mega Arm") and introduces Tango, a new assistant character. Mega Man V received an average to positive critical reception. In 2013, Mega Man V was made available on the Virtual Console of Japan's Nintendo eShop for the Nintendo 3DS. It was released in the North American and PAL region eShops the following year.

The game opens in an unspecified year in the 21st century ("20XX AD"), several months after the events of Mega Man IV and another failure by the infamous Dr. Wily to conquer the world. Mega Man and his sister Roll are strolling through a grassy field, when they are confronted by a mysterious robot who calls himself Terra. Mega Man attempts to fight Terra, only to find that his "Mega Buster" arm cannon has no effect on him. Mega Man is knocked unconscious, and powerful robots calling themselves the "Stardroids" attack Earth, defeating numerous robots, including Robot Masters from previous Mega Man games.[2] Waking up in Dr. Light's laboratory, Mega Man is presented with the new and powerful "Mega Arm" to help him fight the Stardroids in his newest mission to save the planet.

After defeating all the Stardroids, including Terra, Mega Man finds out that his archenemy Dr. Wily was ordering them to dominate Earth. Mega Man sets off to the mad scientist's new base, the Wily Star to stop him. In the base, Mega Man has rematches with four foes from his previous adventures (Enker, Quint, Punk, and Ballade). Wily releases an ancient robot called Sunstar to destroy Mega Man. However, Sunstar attacks Wily instead, and then turns his attention to Mega Man. Mega Man wins the battle and tries to convince Sunstar to be repaired by Dr. Light. However, Sunstar is already too badly damaged, and minutes later he explodes, taking the Wily Star with him. Mega Man escapes using Rush. He walks through a field, pondering the recent events, when Wily makes one last, unsuccessful attack. The game ends with Mega Man chasing Wily off the screen.

A longplay of Mega Man IV.

Mega Man IV is an action-platform video game by Capcom for the Nintendo Game Boy. It is the fourth installment in the handheld version of the Mega Man series. The game continues the quest of the protagonist Mega Man in the struggle with his long-time nemesis Dr. Wily, who sends out a disruptive radio signal to cause a rampage, citywide destruction from dormant robots. Mega Man IV features the traditional action platforming gameplay of the prior games while introducing one new feature, the ability to purchase items with power-ups found throughout each stage. As with previous Game Boy releases, the game incorporates gameplay elements and bosses from two sequential Nintendo Entertainment System (NES) games: Mega Man 4 and Mega Man 5. The game has received a warm critical reception. In 2013, Mega Man IV was made available on the Virtual Console of Japan's Nintendo eShop for the Nintendo 3DS. It was later released in the North American and PAL region eShops the following year.

The plot of the game once again involves the protagonist Mega Man trying to thwart the world domination plans of the infamous Dr. Wily. On a seemingly peaceful day in a large city, Wily appears in the sky in his flying saucer and sends out a radio transmission that causes all the robots at the annual Robot Master Exposition to go on a rampage. He then sends eight new rebuilt robots of his own to different parts of the city to lead the destruction.[6] Having resisted this reprogramming signal, Mega Man responds by defeating all four of these previous foes in battle and chases Wily to a large tank. Inside the tank, the hero encounters Ballade, yet another robot specially designed to kill him. Mega Man defeats this new enemy, pursues the remaining enemies in the city, and returns to the tank. There, he has a victorious rematch with Ballade, only to see Wily quickly retreat to his space station. Dr. Light fits Mega Man's companion Rush with a space flight ability, allowing the hero to lead a one-man assault on Wily's new stronghold. Mega Man beats Wily, but is unable to blast his way out of the exploding space station. At the last moment, Ballade arrives and self-destructs in repentance, creating a hole through which Mega Man can safely escape.

A longplay of Mega Man III.

Mega Man III is an action-platform video game by Capcom for the Nintendo Game Boy. It is the third game in the handheld version of the Mega Man series. The game follows the title character Mega Man as he fights the evil Dr. Wily, whose latest attempt to conquer the world involves sucking energy from the Earth's core to power a new machine. Along with foes from his past, Mega Man must contend with the next robot in Wily's line of "Mega Man Killers", Punk. Like its two consecutive predecessors on the Game Boy, the game combines elements from two previously released Nintendo Entertainment System (NES) titles: Mega Man 3 and Mega Man 4. In 2013, Mega Man III was made available on the Virtual Console of Japan's Nintendo eShop for the Nintendo 3DS. It was later released in the North American and PAL region eShops the following year.

The story of Mega Man III consists of the hero Mega Man battling the evil scientist Dr. Wily, who is using a converted oil platform in the middle of the ocean to draw energy from the Earth's core to power a new machine. After annihilating eight robots whom Wily had previously used, Mega Man makes his way to Wily's lab, where he encounters the mad doctor attempting to escape. A powerful robot designed specifically to destroy the hero, Punk, confronts Mega Man but is defeated. Mega Man chases Wily onto the oil platform (which emerges from the water as Wily's latest fortress) and halts his enemy's plans once again.

A longplay of Mega Man: Dr. Wily's Revenge.

Mega Man: Dr. Wily's Revenge is an action-platform video game by Capcom for the Nintendo Game Boy. It is the first game in the handheld series of the Mega Man franchise. It was released in Japan on July 26, 1991, and was localized in North America that December and in Europe the following year. The game continues the adventures of the android hero Mega Man as he once again confronts the evil Dr. Wily, who has dispatched his revived "Robot Masters" and a new "Mega Man Killer" named Enker.

Dr. Wily's Revenge is an action and platform game in same vein as the Nintendo Entertainment System (NES) Mega Man games. The player is tasked with completing a series of four stages in any order desired. Beating a stage's boss will earn the player a special weapon that can be selected at will and used throughout the rest of the game. Dr. Wily's Revenge specifically takes components of the original Mega Man and Mega Man 2, including their enemies, stage aesthetics, and Robot Masters.

According to series artist Keiji Inafune, Dr. Wily's Revenge was the first Mega Man game to be outsourced to a developer separate from Capcom. Critical reception for the game has been favorable, and most sources have denoted it as a competent, if excessively difficult, portable version of the popular NES series. Dr. Wily's Revenge was a best-seller and spawned four sequels of its own on the Game Boy, many of which follow its trend of reusing elements from their home console counterparts. In 2011, Dr. Wily's Revenge was made available as a Virtual Console launch title on Japan's Nintendo eShop for the Nintendo 3DS. It also appeared on PAL region and North American eShops later that year.

Set in the 21st century ("200X"), Mega Man: Dr. Wily's Revenge follows the storyline of the original Mega Man series. The titular protagonist Mega Man, a super robot created by the benevolent Dr. Light, has restored peace to the world by halting the plans of the evil Dr. Wily and his powerful "Robot Masters". In Dr. Wily's Revenge, the mad scientist returns to send eight of his old robot masters to contend with the hero once again. After vanquishing four of the robot masters, Mega Man heads to Wily's Fortress and deals with the remaining half of them. The protagonist then battles a new robot designed solely for destroying him, the "Mega Man Killer" Enker. As Mega Man defeats Enker and obtains his mirror buster ability, Wily retreats to a space station. Mega Man gives chase and, using the mirror buster, destroys Wily's newly built, final weapon. After putting a stop to his nemesis once again, Mega Man travels back home via space shuttle.

A longplay for Sonic 2 hack is Darkspine Sonic in Sonic 2.

Darkspine Sonic in Sonic 2 is a romhack of Sonic the Hedgehog 2 that replaces regular Sonic sprites with Darkspine Sonic.

Hack made by DarkelGamingHD ツ

A longplay for Sonic 2 hack is Sonic 2 XL with All Chaos Emeralds.

Sonic 2 XL is a hack of Sonic the Hedgehog 2 for the Sega Mega Drive by Captain Bozo and Ranger. Rings are replaced with onion rings, and Sonic becomes fatter after eating them.

Sonic 2 XL takes after other hacks that penalize the player for collecting rings, such as OMG THE RED RINGS, a Sonic the Hedgehog hack. The fatter Sonic is, the slower he runs and the shorter he jumps. With enough onion rings, Sonic is unable to roll properly, and if he gets too fat, he dies. Sonic can burn off the fat by running, or by hitting the "?" monitors strategically scattered through levels.

A longplay for Sonic 2 hack is Sonic the Hedgehog 2: Pink Edition.

Sonic the Hedgehog 2: Pink Edition is a character swap hack of Sonic the Hedgehog 2 for the Sega Mega Drive, with Amy Rose and Cream the Rabbit replacing Sonic the Hedgehog and Tails respectively. Amy Rose's sprites are designed after her modern look. Amy Rose with classic-style sprites is available to play in the Amy Rose in Sonic the Hedgehog 2 hack.

The game was modified by Sonic Retro Member E-122-Psi, with additional programming and coding by other members including MarkeyJester, MainMemory, FraGag, Selbi, and Hayate. Most programming unique from Amy In Sonic 2 such as Cream the Rabbit's gameplay was implemented by flamewing.

A longplay for S3&K hack of S3K Special Stage Rebirth.

Right after sonic 3 and knuckles, robotnik uses the power collected from the master emerald to rewind time. Now sonic must go through angel island again, with one difference. Robotnik has configured the special stages to be a bit more tricky.

A longplay of Link Man.

Link Man is a hack of Mega Man 3 that was inspired by the classic series, Legend of Zelda. Changes include: graphics have been changed to elements of the series, a new story, levels with some redesign, and weapon energy consumption. This hack includes a full colored manual inspired by those found in the NES era.

Hack made by Megafield64.

A longplay for Sonic 1 hack is Sonic 1: Gotta go Fast Edition.

Sonic 1: Gotta go Fast Edition is a hack of Sonic the Hedgehog by VAdaPEGA.

Ever felt like you could play Sonic 1 as the Fastest Thing Alive?

Now you can, but you will need Rings or you'll fall behind a Slow-mo.

A longplay of Sonic 3 & Knuckles, for Sonic Jam.

Sonic Jam is a video game compilation developed by Sonic Team and published by Sega for the Sega Saturn. It was released in Japan in June 1997, and in North America and Europe two months later. It contains the four main Sonic the Hedgehog games released on the Sega Genesis: Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic the Hedgehog 3, and Sonic & Knuckles. It also features a 3D environment, "Sonic World", which acts as an interactive museum of Sonic the Hedgehog content.

Development began after the release of Nights into Dreams in July 1996, and was revealed at the 1997 Tokyo Game Show as part of a project to increase market awareness of Sega and the Sonic the Hedgehog brand. The game received mostly positive reviews, and was praised for its value for money, though some criticised the exclusion of Sonic CD and Sonic Spinball. "Sonic World" was praised for its wide range of information and unlockable content, though its graphics gathered mixed responses. A cut-down port for the handheld Game.com console was released exclusively in North America in July 1998.

A longplay of Sonic Jam, playing in Sonic World Mission.

Sonic Jam is a video game compilation developed by Sonic Team and published by Sega for the Sega Saturn. It was released in Japan in June 1997, and in North America and Europe two months later. It contains the four main Sonic the Hedgehog games released on the Sega Genesis: Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic the Hedgehog 3, and Sonic & Knuckles. It also features a 3D environment, "Sonic World", which acts as an interactive museum of Sonic the Hedgehog content.

Development began after the release of Nights into Dreams in July 1996, and was revealed at the 1997 Tokyo Game Show as part of a project to increase market awareness of Sega and the Sonic the Hedgehog brand. The game received mostly positive reviews, and was praised for its value for money, though some criticised the exclusion of Sonic CD and Sonic Spinball. "Sonic World" was praised for its wide range of information and unlockable content, though its graphics gathered mixed responses. A cut-down port for the handheld Game.com console was released exclusively in North America in July 1998.

A longplay of Sonic the Hedgehog 2, for the Sonic Jam.

Sonic Jam is a video game compilation developed by Sonic Team and published by Sega for the Sega Saturn. It was released in Japan in June 1997, and in North America and Europe two months later. It contains the four main Sonic the Hedgehog games released on the Sega Genesis: Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic the Hedgehog 3, and Sonic & Knuckles. It also features a 3D environment, "Sonic World", which acts as an interactive museum of Sonic the Hedgehog content.

Development began after the release of Nights into Dreams in July 1996, and was revealed at the 1997 Tokyo Game Show as part of a project to increase market awareness of Sega and the Sonic the Hedgehog brand. The game received mostly positive reviews, and was praised for its value for money, though some criticised the exclusion of Sonic CD and Sonic Spinball. "Sonic World" was praised for its wide range of information and unlockable content, though its graphics gathered mixed responses. A cut-down port for the handheld Game.com console was released exclusively in North America in July 1998.

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Created 6 years, 1 month ago.

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Category Gaming

Welcome to Amy Rose channel (known as cloud198421), it been a long time since 2012 on YouTube, I been doing my Sonic Hacks, Retro Classic, Mega Man and more, enjoy the video.