S93_MOH_Moding

Weapons from the game Wolfenstein(2009) ported to Medal of Honor: Allied Assault for the upcoming update 3 of the Extra Weapons mod.

MP40 and its upgrades ripped by Portugueseotaku ( https://www.deviantart.com/portugueseotaku );
Base Kar98 and MP43 models ripped byButtHe4d ( https://p3dm.ru/index.php?subaction=userinfo&user=BUTTHE4D )

For more Medal of Honor mods visit http://mohaaaa.co.uk/AAAAMOHAA/index.php
For other MOH related stuff visit http://forums.mohaaaa.co.uk/

Morocco custom level walkthrough for Medal of Honor Allied assault. The level scripting was slightly changed to be playable with the extra weapons 3 mod.

Level created by Smithy and is availlabe for download:
http://www.mohaaaa.co.uk/AAAAMOHAA/content/morocco-sp-v11-addon

For update 2 of the extra weapons mod:
http://www.mohaaaa.co.uk/AAAAMOHAA/content/extra-ww2-weapons-update-2

The level was played with the update 3 of the mod that is still in the making.

Be sure to check out the website for forums and more mods for MOHAA:
forums.mohaaaa.co.uk

Just something to try editing in Openshot video editor.
Gameplay of Soldier of Fortune Payback, made by Cauldron and with iron sights mod

You can buy Soldier of Fortune: Payback on GOG:
https://www.gog.com/game/soldier_of_fortune_payback

Link for the iron sights mod:
https://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v111

This was filmed on a server that is not running the mod, so some bugs are expected.

For more info visit these sites:

https://forums.mohaaaa.co.uk/entries/18-Medal-of-Honor-Return-to-Castle-Wolfenstein-mod

forums.mohaaaa.co.uk

http://www.mohaaaa.co.uk/AAAAMOHAA/content/return-castle-wolfenstein-mod-mohaa-0

Testing a more detailed version of the G43 from Medal of Honor: Allied Assault Spearhead.

Visit forums.mohaaaa.co.uk
and
https://forums.mohaaaa.co.uk/threads/219-The-ultimate-mohaa-mod

Testing the svt40 rifle model from Franklin's weapon mod V2.0 and using Darkstein's weapons animations.

Visit forums.mohaaaa.co.uk

Silenced Luger skin with sounds from the game 'Mortyr 2: Forever'.

Visit forums.mohaaaa.co.uk

Luger model only here:
http://www.mohaaaa.co.uk/AAAAMOHAA/content/soares93s-animated-cod-luger

Testing some of my models with the reactivated v2 mod, the mp40 here has its sights aligned by the pixel :)

Visit forums.mohaaaa.co.uk

Testing a reskinned vesion of the DeLisle carbine converted from Breakthrough.

Extra Weapons mod:
http://www.mohaaaa.co.uk/AAAAMOHAA/content/extra-ww2-weapons-update-2

The MP40 and Ka98 skins in the video are not in the current update of the mod.

Mod link:
http://www.mohaaaa.co.uk/AAAAMOHAA/content/extra-ww2-weapons-update-2

Edit* - Here is the link for the MP40 and Kar98 skins, hope you enjoy.
http://www.mohaaaa.co.uk/AAAAMOHAA/content/soares93-kar98-and-mp40-reskins

Testing the Panzerfaust from Wolfenstein in MOHAA’s D-Day mission.
Even the projectile and original rocket flares were converted.

For more info about the mod visit these two pages:
http://www.mohaaaa.co.uk/AAAAMOHAA/content/return-castle-wolfenstein-mod-mohaa-0

https://forums.mohaaaa.co.uk/entries/18-Medal-of-Honor-Return-to-Castle-Wolfenstein-mod

Testing the Venom gun from RTCW in MOHAA’s Fort Schmerzen.
It does not overheat or require pre-spinning to fire yet.

For more info about the mod visit these two pages:
http://www.mohaaaa.co.uk/AAAAMOHAA/content/return-castle-wolfenstein-mod-mohaa-0

https://forums.mohaaaa.co.uk/entries/18-Medal-of-Honor-Return-to-Castle-Wolfenstein-mod

Trying to create a stealth gameplay option with the converted RTCW silenced weapons, something that was very limited in the original gameplay of MOHAA since you only could use the High Standard Silenced pistol in very specific ocasions.

For more info about the mod visit these two pages:
http://www.mohaaaa.co.uk/AAAAMOHAA/content/return-castle-wolfenstein-mod-mohaa-0

https://forums.mohaaaa.co.uk/entries/18-Medal-of-Honor-Return-to-Castle-Wolfenstein-mod

Here is a video of testing a trigger in a specific location of the Catacombs from the Medal of Honor custom add-on 'Operation Krugerland'
I have been altering some things in this campaign since its the most close to Return to Castle Wolfenstein.

I also added a 'read intell' mod in the campaign, now you can bring up a document and read it just like in RTCW, in the catacombs you have an entire journal that adds a background story to Krugerland and creates a more immersive ambient.

Known bug is the sounds stopping if the player changes weapon mid-cutsceene.

For more info about the mod visit these two pages:
http://www.mohaaaa.co.uk/AAAAMOHAA/content/return-castle-wolfenstein-mod-mohaa-0

https://forums.mohaaaa.co.uk/entries/18-Medal-of-Honor-Return-to-Castle-Wolfenstein-mod

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Created 3 years, 2 months ago.

15 videos

Category Gaming