Mudlink

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Mudlink

Mudlink

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With a heavy heart from the last stream's tragedy we move on and finally get to Holmes' route, bow lord is always a fun time.

Ness' Channel: https://www.youtube.com/channel/UCdbof1U-3J_RtL_3-c2vpEg

So a Steelman's rules are as follows:
1. It's like a normal Ironman but after every attempt or after losing 10 units I spin a wheel of punishments (beating a game means I don't have to spin the wheel).
2. Said punishment can range from small things like killing a random unit or banning a strong unit to being forced to use a bad unit and having them be a game over condition.
3. All punishments that have been received carry over even if switching a game and can only be removed if I land on the remove punishments on the wheel (some can't be removed however).
4. I can elect to not spin the wheel but the next time I have to spin the wheel I'll have to get 3 punishments.
5. I can switch game whenever but I must spin 3 times.

Hope that you guys enjoy this new approach to Ironmanning because this is going to be a pain in the ass.

Discord: https://discord.gg/2TJTKBZR7G

Playing the game this way for my first run is honestly nuts but hey I put this on myself.

Ness' Channel: https://www.youtube.com/channel/UCdbof1U-3J_RtL_3-c2vpEg

So a Steelman's rules are as follows:
1. It's like a normal Ironman but after every attempt or after losing 10 units I spin a wheel of punishments (beating a game means I don't have to spin the wheel).
2. Said punishment can range from small things like killing a random unit or banning a strong unit to being forced to use a bad unit and having them be a game over condition.
3. All punishments that have been received carry over even if switching a game and can only be removed if I land on the remove punishments on the wheel (some can't be removed however).
4. I can elect to not spin the wheel but the next time I have to spin the wheel I'll have to get 3 punishments.
5. I can switch game whenever but I must spin 3 times.

Hope that you guys enjoy this new approach to Ironmanning because this is going to be a pain in the ass.

Discord: https://discord.gg/2TJTKBZR7G

While we have all this worldbuilding going on we get even more of the great dynamic between Neku and Joshua as we can't get a read on his motives and he continues being a stubborn a vague prick.

Discord: https://discord.gg/2TJTKBZR7G

Day 3 of this week is by far the longest day we'll ever have in this game but it's honestly pretty good as it really fleshes out the world more.

Discord: https://discord.gg/2TJTKBZR7G

While I went deathless last stream this is the point of the game where it gets much harder as I reach the first of the 4 run killers.

MVP list: Nala (Mirskle)
E. Honda (Marlon 1)

Nuzlocke Rules:
Can only catch the first Pokemon on every route with some clauses.
Dupes Clause: If you find a Pokemon you already caught you can try again for a new encounter.
Species Clause: If you find a Pokemon in the same evolution line as a previously caught Pokemon you can try again for a new encounter.
Shiny Clause: If you find a shiny Pokemon you can catch it no matter what (if a shiny is the first Pokemon you encounter on a route however it is the encounter for the route) If the game has increased shiny odds then only one shiny per route.
If a Pokemon faints they die.
Static/Gift Clause: Interactable Pokemon can be caught unless there are multiple of the same one in which case you only catch one. Pokemon given to you can be taken unless they offer multiple pokemon, in which case you take one (fossils are a slightly different story if you happen to find them from rock smashing in some games).
Can't use healing items in battle.
Set Mode.
Pokemon Unbound rules:
No DexNav.

Discord: https://discord.gg/2TJTKBZR7G

Who'd have thought a math nerd could be intimidating and based? Well thank god Sho Minamimoto exists for this to become a reality.

Discord: https://discord.gg/2TJTKBZR7G

This is one of my favorite rom hacks out there and I felt it prudent that I do a nuzlocke of it on stream, hope you all enjoy this game as much as I do.

Nuzlocke Rules:
Can only catch the first Pokemon on every route with some clauses.
Dupes Clause: If you find a Pokemon you already caught you can try again for a new encounter.
Species Clause: If you find a Pokemon in the same evolution line as a previously caught Pokemon you can try again for a new encounter.
Shiny Clause: If you find a shiny Pokemon you can catch it no matter what (if a shiny is the first Pokemon you encounter on a route however it is the encounter for the route) If the game has increased shiny odds then only one shiny per route.
If a Pokemon faints they die.
Static/Gift Clause: Interactable Pokemon can be caught unless there are multiple of the same one in which case you only catch one. Pokemon given to you can be taken unless they offer multiple pokemon, in which case you take one (fossils are a slightly different story if you happen to find them from rock smashing in some games).
Can't use healing items in battle.
Set Mode.
Pokemon Unbound rules:
No DexNav.

Discord: https://discord.gg/2TJTKBZR7G

How the turn tables have-- how the tables turn-- anyway here's a neat role reversal thanks to dickhead Joshua.

Discord: https://discord.gg/2TJTKBZR7G

This sure was the boss of all time, although overall this week was great and it's about to get even better next week.

Discord: https://discord.gg/2TJTKBZR7G

Man I just fucking love this game, I just love the character development shown throughout this day and how past events are re-contextualized with the new information here.

Discord: https://discord.gg/2TJTKBZR7G

So with more struggling with the controls happening we get a shocking (seriously it was pretty obvious) revelation that we are dead.

Discord: https://discord.gg/2TJTKBZR7G

Playing this game blind with a draft style playthrough is definitely not how I wanted to experience this game but hey that's just the luck of the draw.

Ness' Channel: https://www.youtube.com/channel/UCdbof1U-3J_RtL_3-c2vpEg

So a Steelman's rules are as follows:
1. It's like a normal Ironman but after every attempt or after losing 10 units I spin a wheel of punishments (beating a game means I don't have to spin the wheel).
2. Said punishment can range from small things like killing a random unit or banning a strong unit to being forced to use a bad unit and having them be a game over condition.
3. All punishments that have been received carry over even if switching a game and can only be removed if I land on the remove punishments on the wheel (some can't be removed however).
4. I can elect to not spin the wheel but the next time I have to spin the wheel I'll have to get 3 punishments.
5. I can switch game whenever but I must spin 3 times.

Hope that you guys enjoy this new approach to Ironmanning because this is going to be a pain in the ass.

Discord: https://discord.gg/2TJTKBZR7G

Yeah playing this on an emulator is really weird to do, thank god I have a set up that works (even if it took a bit to get used to).

Discord: https://discord.gg/2TJTKBZR7G

God shoot me if I reference that game again.

Discord: https://discord.gg/2TJTKBZR7G

With a clean slate I can move on to redoing this challenge with a new and more interesting approach, god why do I do these things to myself?

So a Steelman's rules are as follows:
1. It's like a normal Ironman but after every attempt or after losing 10 units I spin a wheel of punishments (beating a game means I don't have to spin the wheel).
2. Said punishment can range from small things like killing a random unit or banning a strong unit to being forced to use a bad unit and having them be a game over condition.
3. All punishments that have been received carry over even if switching a game and can only be removed if I land on the remove punishments on the wheel (some can't be removed however).
4. I can elect to not spin the wheel but the next time I have to spin the wheel I'll have to get 3 punishments.
5. I can switch game whenever but I must spin 3 times.

Hope that you guys enjoy this new approach to Ironmanning because this is going to be a pain in the ass.

Discord: https://discord.gg/2TJTKBZR7G

Edgelord protagonists can tend to be an eye-roller of a trope but now add on amnesia and you basically got the next Final Fantasy game.

Discord: https://discord.gg/2TJTKBZR7G

Seeing that intro always puts me in a good mood (even if the lyrics are unintelligible).

Discord: https://discord.gg/2TJTKBZR7G

After a nice and long break I can finally get to doing the long awaited 25th let's play alongside other cool announcements for the channel. How I love what is in store for this channel.

Discord: https://discord.gg/2TJTKBZR7G

While I regret that I was busy and couldn't archive all that I could I still hope this came across well to everyone, this is someone that needs to be avoided like the plague. To think I had to make a pseudo-sequel to my Mekkah video and it had to be on this guy is something else let me tell you.

Zerul testimony: https://pastebin.com/xqduqrKN

Kartal’s Alt sucking himself off: https://www.youtube.com/watch?v=LZU7E7ejLuM

Kartal’s batshit Wiki rant: https://advancewars.fandom.com/wiki/User_blog:KartalKarsahyena/Insider_Example_for_Why_Mangs_Is_A_Scumbag

Discord: https://discord.gg/2TJTKBZR7G

With the last stream chimping out like nuts you couldn't see how I lost the Revelation Ironman so close to the end but now with a new rule in tow and extra punishments we are doing the first of the 4 routes in Three Houses so wish me luck. (Looks like it still chimped out so next time we are playing something different, no more switch games for a long while).

So a Steelman's rules are as follows:
1. It's like a normal Ironman but after every 5 attempts I spin a wheel of punishments (beating a game means I have to spin the wheel no matter what).
2. Said punishment can range from small things like killing a random unit or banning a strong unit to being forced to use a bad unit and having them be a game over condition.
3. All punishments that have been received carry over even if switching a game and can only be removed if I land on the remove punishments on the wheel (some can't be removed however).
4. I can elect to not spin the wheel but the next time I have to spin the wheel I'll have to get 3 punishments.
5. I can switch game whenever but I must spin 3 times.
Hope that you guys enjoy this new approach to Ironmanning because this is going to be a pain in the ass.

Discord: https://discord.gg/2TJTKBZR7G

With the last stream's absolute marathon over I can get back to hopefully beating Rev today and starting a new game, please god I need to beat Rev.

Ness' Channel: https://www.youtube.com/channel/UCdbof1U-3J_RtL_3-c2vpEg

So a Steelman's rules are as follows:
1. It's like a normal Ironman but after every 5 attempts I spin a wheel of punishments (beating a game means I have to spin the wheel no matter what).
2. Said punishment can range from small things like killing a random unit or banning a strong unit to being forced to use a bad unit and having them be a game over condition.
3. All punishments that have been received carry over even if switching a game and can only be removed if I land on the remove punishments on the wheel (some can't be removed however).
4. I can elect to not spin the wheel but the next time I have to spin the wheel I'll have to get 3 punishments.
5. I can switch game whenever but I must spin 3 times.
Hope that you guys enjoy this new approach to Ironmanning because this is going to be a pain in the ass.

Discord: https://discord.gg/2TJTKBZR7G

Fire Emblem Fates HD Texture Pack: https://gamebanana.com/mods/351105

Last stream was quite the showing for this new ruleset but hopefully this time everything goes as planned (which means more chaos).

So a Steelman's rules are as follows:
1. It's like a normal Ironman but after every 5 attempts I spin a wheel of punishments (beating a game costs an attempt, for instance if I beat a game on the 13th attempt when I get to a new game it goes to attempt 14).
2. Said punishment can range from small things like killing a random unit or banning a strong unit to being forced to use a bad unit and having them be a game over condition.
3. All punishments that have been received carry over even if switching a game and can only be removed if I land on the remove punishments on the wheel (some can't be removed however).
4. I can elect to not spin the wheel but the next time I have to spin the wheel I'll have to get 3 punishments.
Hope that you guys enjoy this new approach to Ironmanning because this is going to be a pain in the ass.

Discord: https://discord.gg/2TJTKBZR7G

Fire Emblem Fates HD Texture Pack: https://gamebanana.com/mods/351105

With the horrors of the last stream away I can move on to better things. A more messed up ruleset. So a Steelman's rules are as follows:
1. It's like a normal Ironman but after every 5 attempts I spin a wheel of punishments (beating a game costs an attempt, for instance if I beat a game on the 13th attempt when I get to a new game it goes to attempt 14).
2. Said punishment can range from small things like killing a random unit or banning a strong unit to being forced to use a bad unit and having them be a game over condition.
3. All punishments that have been received carry over even if switching a game and can only be removed if I land on the remove punishments on the wheel (some can't be removed however).
4. I can elect to not spin the wheel but the next time I have to spin the wheel I'll have to get 3 punishments.
Hope that you guys enjoy this new approach to Ironmanning because this is going to be a pain in the ass.

Discord: https://discord.gg/2TJTKBZR7G

Fire Emblem Fates HD Texture Pack: https://gamebanana.com/mods/351105

With the rust fully off we will see if I can beat this game on an ironman (praise be to Odin). In this run of Conquest Lunatic the only things I'll ban are the DLC, grinding for other routes of Fates (as well as grinding Azura by dancing infinitely) and the my castle rewards. Like usual the Bifrost won't be allowed either. Hope you guys enjoy this ironman of one of my favorite FE games.

Discord: https://discord.gg/2TJTKBZR7G

Fire Emblem Fates HD Texture Pack: https://gamebanana.com/mods/351105

Now this is what you expect out of a final boss with Yoko Shimomura's impeccable composing. A fantastic end to a fantastic game and while I mention doing a bonus episode, let me be upfront and say it turned out like complete fucking shit so it won't see the light of day, now to figure out what the hell I'm going to do for my 25th let's play.

Discord: https://discord.gg/2TJTKBZR7G
Rumble (not everything has been uploaded yet): https://rumble.com/c/c-4749014

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Created 3 years, 5 months ago.

114 videos

Category Gaming

Making this account in case of Youtube backfiring heavily, might make content exclusive to here. This is where you can watch my untampered Kamen Rider April videos and Pokemon Clover videos.