First published at 07:11 UTC on May 2nd, 2024.
An El Shaddai playthrough from an old fan of the original game on Xbox 360. This playthrough has my live commentary over it as I play through the game and offer some tips, tricks, and strategies regarding the gameplay. My memory on some things is a …
MORE
An El Shaddai playthrough from an old fan of the original game on Xbox 360. This playthrough has my live commentary over it as I play through the game and offer some tips, tricks, and strategies regarding the gameplay. My memory on some things is a bit fuzzy so I dare not call this a walkthrough even though it technically could be called one. I also read through all the lore including Freeman's Notes and Ishtar's Prophecies so it's a story/lore playthrough as well including all the game's cutscenes. Feel free to share any opinions you have on the game including those opposing what I expressed in the video. I look forward to any productive discussion, including disagreements. By the end I offer my insights and review the game's combat, platforming, visuals, controls, characters, and story as well. Please, enjoy!
"El Shaddai: Ascension of the Metatron is a 2011 action video game developed by Ignition Tokyo and published by UTV Ignition Games for PlayStation 3 and Xbox 360. It saw later releases on Windows and Nintendo Switch. The storyline, based on the apocryphal Book of Enoch, follows the immortal scribe Enoch as he is sent by God to find seven fallen angels and save humanity from a great flood triggered by the Council of Heaven. Gameplay has Enoch platforming through 2D and 3D levels which vary in presentation and art style, with hack and slash combat using weapons stolen from enemies.
Production began in 2007, and included several former members of Capcom's Clover Studio. After being contacted about the project idea, director and character designer Sawaki Takeyasu was given extensive creative freedom, contributing to the simplified game design and focus on art and music. The storyline, based around the theme of self-sacrifice, was described by Takeyasu as being "half-finished" due to production problems. The music was co-composed by Masato Kouda and Kento Hasegawa, with members of music production company Imagine contributing to arrangements." - Wikipedia
Now..
LESS