First published at 23:38 UTC on April 22nd, 2024.
To be clear: this unlock started at the end of the Eldritch video. Lantern Jack must knock himself out in a losing game. From there, in a subsequent game, we need to go down to 1 HP (without getting knocked out) and reaching 30 HP. It seems that …
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To be clear: this unlock started at the end of the Eldritch video. Lantern Jack must knock himself out in a losing game. From there, in a subsequent game, we need to go down to 1 HP (without getting knocked out) and reaching 30 HP. It seems that only Jack here can overheal himself, so you may want to bring Eldritch, Adept, or guys who give out of turn card plays or powers. I recommend plays more than powers.
As for this variant, it is decent. It revolves more around one-shots than just dealing outright damage, so it is hard to say which is better. The healing here can also lead to Baleful hits that put Fanatic to shame, and you have better chances of finding your ongoing cards to set up. There is a case to be made for both here without one eclipsing the other as I think is the case with Eldritch.
And with this video, I am most likely done with Earth Prime. The game never really hooked me like Multiverse did, and with the exception of the two newest heroes, I wasn't really a fan of what I found there. The heroes seem to be a bit on the weak side. Ultimately, what I liked best about this was probably the environments. For the villains, they are really hit or miss. Omega can become very tedious, and the Meta Mind can lead to some devastating unfun loops. I doubt these guys will get re-worked like the main Sentinels group currently is, but I would like to see Eldritch and Lantern Jack again someday.
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