First published at 01:56 UTC on November 16th, 2023.
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Download: https://github.com/r3eckon/BNG-BeamLegalRacing
More Info: https://www.beamng.com/threads/87394/
00:00 Advanced Vehicle Building & Part Selling
02:01 Advanced Repair Cost Calculation
03:17 GPS UI
04:54 Gooseneck Delivery Missions
06:53 New Trailer Configs
This video showcases some of the updates coming in version 1.13 of BeamLR including advanced vehicle building, advanced repair cost, GPS UI and gooseneck trailer deliveries.
Advanced vehicle building is an experimental feature shown in my last video that works by disabling all default part values in jbeam files making it so parts do not spawn with attached sub-parts. This makes for a more realistic or SLRR-like part editing experience. When removing parts from a vehicle, all sub-parts attached to the parent part are added to the inventory. For instance, by removing the bed on a pickup, the tailgate, taillights and bed accessory are added to inventory. However, when adding the bed back, these parts will be initially missing and must be manually added. This feature is not recommended for casual players as it can make part upgrades quite confusing especially during engine swaps. BeamNG is also not built to handle missing default parts in some cases so engines missing important parts like ECU, long block, exhaust manifold, etc. will still run.
This feature allows for another much requested feature: part selling. Without advanced vehicle building parts spawning with defaults attached could be used in money exploits so part selling is only enabled when using advanced vehicle building. Parts can be sold at a scaled down value compared to purchased price. The feature is not intended as a way to make money, more as a way to recuperate a bit of money from parts you no longer need, so it will likely need a few balance passes taking into consideration vehicle sell price before being fair.
The update also adds a new repair cost calculation system that more accurately reflects vehicle damage. This system checks ..
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