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Unreal Engine Hates Doors | Nat is Making HappyWorldLand (Un)Real?
Nat streams Unreal Engine 4 game development for her University project. Her goal? Create a rough mock-up of LaughingMan's "HappyWorldLand" survival horror game pitch. The problem? The Unreal Engine hates doors (specifically changing pivot points).
What is "HappyWorldLand"? ► https://youtu.be/U1sA1Lo-wII?t=941
Not exciting? Watch us play Resident Evil 2 ► https://www.bitchute.com/video/PqWWgEg6T6RD/
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Watch Our Live Streams ► https://www.twitch.tv/blackshepherdgames
Support Us on SubscribeStar ► https://www.subscribestar.com/blackshepherdgames
Nat is using Unreal Engine in order to make a vertical slice of a horror game inspired by LaughingMan's horror game pitch. However, the true horror is that apparently changing an object's pivot point in the Unreal Engine is a chore. It takes a few hours of searching various online programming and Unreal Engine forums only to discover that a seemingly simple pivot point change is either a paid add-on, or requires some crafty tinkering. Take a look behind the curtain at what early video game programming REALLY looks like.
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Black Shepherd Games is an independent video game development studio
created by two gamer/programmers, Matt and Nat. Together we are working
together to fulfill our age-old goals of becoming video game creators.
We will supplement our developer diaries with unique on-line video
content and game live streams with our supporters.
All chat comments are the sole opinion and responsibility of the
commentator. But don't take things too seriously, we're all friends
here, and we like to banter and trade jabs. It's all in good fun. Beyond
that: Be excellent to each other, and party on dudes!
We're a small band of independent game developers pursuing our life-long
passions of creating video games. It's not an easy goal, but along the
way we hope to create frequent video content, including but not limited
to:
- Game Development Diaries and Programming Streams
- Live Game Streaming for Research Purposes
- Game Making Tutorials
- Video Essays
Category | Gaming |
Sensitivity | Normal - Content that is suitable for ages 16 and over |
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