First published at 03:04 UTC on May 13th, 2024.
Here we have another difficulty spike in the game, so hopefully you have the supplies to get through it. Seign returns home and finds out how deep the rabbit hole is starting to go. We manage to pick up a pair of recruits in Ardinale, but this is …
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Here we have another difficulty spike in the game, so hopefully you have the supplies to get through it. Seign returns home and finds out how deep the rabbit hole is starting to go. We manage to pick up a pair of recruits in Ardinale, but this is not a solid team by any stretch of the imagination.
For the facility, this is where most of the leveling is going to take place, and the team is not well suited for the fights that take place here. Afterward, we need to make an escape which will feature a gauntlet of enemies, but if you are willing to talk to the people you rescued, you can get some needed items and healing.
As for the gauntlet itself, I try to show some of the combo attacks, but this ends up being a demonstration of why not to bother. By the time everyone has all of the points they need, the fight is either over or about to end. In the cases where this is not true, the enemy is strong enough to where the move is laughably bad if you're even able to execute it. Maybe they will get patched one day, but in the current and initial builds, don't bother. I have no idea how this was not caught during testing.
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