5 EP 107 Cubemap fix. On the warpath. Ada is being "transferred". Cait rejoins the group. SKK Stalkers and SKK Random Encounter spawn rates are accelerated. PANPC enemy AI accuracy and fire rates are enhanced. Ready for one heck of a fight.
IMMERSION: Mod Configuration Menu MCM, NOHUD w/ Full DEV_INV Pip-Boy Suite, Immersive Fallout, No Crafting Experience, Survival Configuration Menu SCM, Game Configuration Menu GCM, Extended Dialogue Interface XDI, DEF_UI Sorting, AWKCR Keywords, VIS-G Tags and Icons.
OVERHAULS: Raider Overhaul, Super Mutant Redux, Synth Overhaul, We Are the Minutemen, Church of Atom, Pack Attack Gangs with Group Tactics PANPC [Improved AI], SKK Suite [Combat Stalkers, Random Encounters, Settlement Attack, Dynamic Timescale, Combat Settlers, Random Patrols, Battleground], BLD Better Locational Damage, MK_AGONY (Extended Agony), Armorsmith Extended, CBBE, CROSS, West-Tek Optics, Rad-Ban Eyewear, Salvage Beacons, Mercenary Pack, K9-Harness, [BiRaitBec Modlist] Texture, Sounds, FX, Lighting, ENB Presets and More. Binaural 3D Surround Sound for Headphones - HRTF [version 2.3]
EXPANSION: Diamond City Expansion 1.4.2, Goodneighbor Expanded; Jamaica Plain, Oberland, County Crossing Revived Settlements.
10+ New Weapons Patched For Better Locational Damage: Accelerator Plasma Energy Weapon, AQUILA - Laser Rifle, Heckler & Koch - G36 Complex, Hunting Shotgun, Institute Turboplasma Rifle, M3D - Sig Sauer P220, M54 - Gatling Rifle, MAC-11 Machine Pistol, H&K MP5, Remington 700 Tactical, RU556 - Assault rifle, SCAR-H/+L, SIG Sauer - MPX SMG, WM Chinese Assault Rifle, WM Service Rifle, FN FAL SA58, M79 Grenade Launcher, Projectile Rocket Launcher, Remote Explosives, Service Rifle Expansion Project - SREP, .50 Cal F4NV Anti Materiel Rifle.
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Hank's Custom [TAC] BLD/VIS-G patches .esm in .esl format available upon request. Contributing Mod Authors have f..