First published at 10:25 UTC on October 3rd, 2020.
Blender 3D's texture painting is a fantastic tool for digital painting my monsters for my game "Corporate Entity". I spent probably 6 hours total. Thats including the cloths. At the end the texture was reduced to 256 x 256 to fit my l…
MORE
Blender 3D's texture painting is a fantastic tool for digital painting my monsters for my game "Corporate Entity". I spent probably 6 hours total. Thats including the cloths. At the end the texture was reduced to 256 x 256 to fit my late PS1 esthetic. He is one of many monsters that will be terrorizing the player as you trudge threw the lucid dreaming halls of the ICTC corporation.
If I were to state what this monster represents, he is the representation of all those faceless people you pass by at work. The names and blurry figures that pass you buy as you walk to lunch, go to the bathroom or walk over to your desk. There always there, lurking in the corners of your eyes. Slowly shambling about, mindlessly going about there tasks with empty heads wobbling about in the foggy rims of your vision.
He is physically weak, but abnormal fast. The way he moves, its like he is being controlled by exterior forces. Dose he truly have a will of his own? Or is he simply the vessel of a force far greater than himself. Making him just another insignificant burden on you and hindering your goals and impeding your path to progress.
Even if I were to give them all there own separate name tags to distinguish them from each other (which now that I have mentioned it I mite do just that) it would do little to distinguish one mindless grunt from another. After all, in the end arnt we all just disposable puppets in the eyes of our corporate overlords?
LESS