First published at 13:44 UTC on October 27th, 2019.
A fascist view of the 2D flash game, Every Day the Same Dream.
Axiom 1: In fascism, life is to be lived according to the ideal, what one conceives positively to be their future, whether or not such a future will be made.
Axiom 2: In order to actua…
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A fascist view of the 2D flash game, Every Day the Same Dream.
Axiom 1: In fascism, life is to be lived according to the ideal, what one conceives positively to be their future, whether or not such a future will be made.
Axiom 2: In order to actualise the ideal, one must chase it. Everything is rooted on the basis that consciousness determines reality, and our existence is thus entirely mentally constructed (idealism). In chasing it, one will naturally take risks, break normalities, and generally behave more heroic and courageous.
Axiom 3: Everything one does in the game, that leads to progress, something positive for the player, is that of actualising the ideal. The ideal reality, one where the proletarian protagonist's life is far more exciting and less mundane, is chased after with an image in their mind, that everything will be romantic, beautiful, and free from pain.
Axiom 4: The death of our character, or one of their coworkers, at the end of the game, symbolises national rebirth. The phoenix, when of old age, sizzles into ashes. After this, they're reborn anew, younger and prettier than before (palingenesis). This is in reference to the nation, in its present state riddled by the plagues of modernity and decadence, regenerating into its former self, a more vigorous, healthy, and loving entity (palingenetic ultra-nationalism).
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