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Aliens vs Predator 2 singleplayer custom map titled "Temple of the Worm".
Map author: Phil 'Windebieste' Wlodarczyk.
"Your loyalty to to your foolhardy clan mate has ended in disaster.
Having lost his own energy sift device, he has borrowed yours for his rite of passage blood hunt quest. Unfortunately, his failure to return bodes unfavourably for your clan as Your energy sift that he was carrying is a valuable clan asset that cannot be easily replaced. As such, your clan council has decreed that you are responsible for your own equipment and have advised you that "You gave it to him, you can go and get it." and it must be retrieved from the Temple of the Worm, the last known location of your missing clan mate.
This is not a personal trial of manhood for you to be performed alone. The Temple of the Worm has a reputation for being an extremely hazardous hunting ground and the clan Council has decided that you are to be accompanied by two experienced Yautja 'Brothers of the Spear' warrior clan members to assist you in the task.
Your mission is simple: Enter the Temple of the Worm, determine the fate of your missing clan mate and collect the lost Energy Sift. Then return to the extraction point with your escorts for immediate collection from the site to the Yautja pursuit ship hovering overhead..."
Temple of the Worm is a predator-based map in which the player must find their energy sift in a temple and make it back to the ship for evac. The player starts off with just wristblades, but can find a few more weapons along their way on the map. The map is a mix of narrow outdoor areas and rooms within temples. All the enemies the player faces are aliens. They can easily gang up on the player due to frequent spawning and close quarter environments. To help the player out, two ally npc predators will accompany the player. They aren't that effective in combat though as they have slow reaction time and sometimes act buggy. I've found it i..
|Sensitivity||Normal - Content that is suitable for ages 16 and over|
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