Click to copy, then share by pasting into your messages, comments, social media posts and websites.
Click to copy, then add into your webpages so users can view and engage with this video from your site.
Report Content
We also accept reports via email. Please see the Guidelines Enforcement Process for instructions on how to make a request via email.
Thank you for submitting your report
We will investigate and take the appropriate action.
Dusk Cero Miedo Pacifist Challenge: Episode 1 Uncommentated
Dusk is a game about shooting cultists (and eldritch horrors) in the face. But what if you tried something else instead?
WARNING: THIS VIDEO CONTAINS MAJOR SPOILERS FOR DUSK
RULES FOR THIS RUN:
1. I must get the pacifist trophy on each level. This means I can’t deal any damage to enemies. I am allowed to use guns for other purposes, however. Keep in mind that I also cannot damage enemies with their own attacks, so while I am allowed to use melee weapons to deflect projectiles, if they hit an enemy, I have to restart the level. Enemy infighting is unavoidable and usually not my fault, so it is acceptable; this is why my killcount will not always be zero.
2. No mid-level saves. Savescumming takes all the challenge out of games like this one, so if I die, I go back to the start of the level.
3. No going out-of-bounds, even in intended out-of-bounds areas. I am allowed to use prop stacking and explosive jumping to skip certain barriers, but if I start seeing glitchy transparent walls, I’ve gone too far.
4. I play on Cero Miedo, in Intruder Mode. Cero Miedo is the hardest skill level in Dusk other than Duskmare, in which you die in a single hit. While some levels may be beatable pacifist on Duskmare, many have so many enemies in such cramped areas, that I don’t think it’s possible to avoid taking damage without tool assisted speedrun level skills. Intruder Mode means that I start every level with only sickles, and only 100 health and 25 morale, except for the first level, which starts you with more.
5. This is not a speedrun. I will be going fast on most levels because that’s almost always the optimal way to play, but I will slow down to manipulate enemies or grab pickups. You probably can do this challenge faster than I’m going to do it, but I just want to get it done.
EDIT: I don't know why I start E1M2 with a weird amount of health and morale, but since I don't get hit anyway, it doesn't matter.
PLAYLIST: https://www.bitchute.com/playlist/zcwnNPWB4YNr/
COMMENTATED PLAYLIST: https://www.bitchute.com/playlist/jYuB6rE9bkWP/
I ALSO HAVE A YOUTUBE: https://www.youtube.com/channel/UC9zEoKuGiTH1ygZ9EapgMKg
Category | Gaming |
Sensitivity | Normal - Content that is suitable for ages 16 and over |
Related Videos
Dusk Cero Miedo Pacifist Challenge: E1M10 (Creations)
3 years, 6 months ago
Dusk Cero Miedo Pacifist Challenge: E1M8 (Through the Gate)
3 years, 6 months ago
Dusk Cero Miedo Pacifist Challenge: E1M7 (Dead of the Night)
3 years, 6 months ago
Dusk Cero Miedo Pacifist Challenge: E1M6 (The Cutty Mine)
3 years, 6 months ago
Dusk Cero Miedo Pacifist Challenge: E1M5 (Sawdust)
3 years, 6 months ago
Dusk Cero Miedo Pacifist Challenge: E1M4 (Steamworks)
3 years, 6 months ago
Warning - This video exceeds your sensitivity preference!
To dismiss this warning and continue to watch the video please click on the button below.
Note - Autoplay has been disabled for this video.