Weapon handling, Damage System - UE4 Devlog #5

First published at 19:53 UTC on January 14th, 2021.

I mainly worked on weapon controls like shooting, hit detection, fire rate, reloading and so on. To deal damage I wired up my system to the UE built-in damage system. This way the AI perception can react properly when being shot.

Also I worked on t…

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