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Arcade Smash Hits is a compilation of three classical Atari arcade games. It was developed by British company Images (later know as Climax Studios) and published by British company Virgin Games. The game was only released in Europe and Australia.

Arcade Smash Hits contains ports of Centipede, Missile Command and Breakout. All ports have completely new graphics and sounds.

Super Space Invaders is a shoot'em up developed by British company The Kremlin and published by British company Domark. It is a port of Taito's arcade game Super Space Invaders '91(known as Majestic Twelve: The Space Invaders Part IV in Japan and North America) and was also released for Atari ST, Amiga, PC, c64, Amstrad CPC, ZX Spectrum and Game Gear.

You take of control of the Maverick 6, the last remaining defence system of the Earth against an alien invasion.

The game others two modes, normal and advanced. In advanced mode, you play through all of the levels in order, like in the arcade version. In normal mode, you have a decision tree where you choose between two or three options for the next level, similar to the Darius games. The core game play is still Space Invaders. You have a single, fixed screen and need to shoot a formation of aliens before they reach the ground. The aliens will slowly move downwards and will increase their speed the more of them you take down. The aliens will shoot at you. You can cancel out certain shots with your own shots, but not all of them, and it depends your power level. You power can be increased with a certain power-up. Power-ups are dropped if you shoot down the ship which moves along the upper part of the screen from time to time. Other power-ups include a time stop, secondary weapons or a set of shields. The shields stay a certain time and can take a certain amount of damage. They also damage or destroy aliens if they collide with them. Secondary weapons can be fired a finite number of times with a dedicated button. Like in the original, you normally can only fire one shot at a time and you need to wait until it has either the left the screen or hit something.

Compared to original, the aliens now have different formations and different move patterns. They may, for example, go in circles. In some waves, single aliens will leave the formation and come close to the lower part of the screen. Your ship now has a shield which can take some damage and also be replenished with a power-up. When you loose a lives, your ship explodes and all aliens touched by the explosions get destroyed. Aliens can also sometimes take several hits or split in two when hit. There is also a bonus stage where you defend cattle against UFOs which try to abduct it.

Space Harrier is a shoot'em up developed and published by Sega. It was also released for Master System, C64, Amstrad CPC, ZX Spectrum, Amiga, Atari ST, Sega 32X, 3DS, FM-7, NES, Turbografx-16/PC-Engine, Sharp X1, X68000, PC-6001, PC-88, Saturn (aus part of a compilation), Game Gear and PC.

You control the Space Harrier from a third-person perspective, flying "into the screen". Enemies appear from the center of the screen and draw nearer. If you get hit by a shot or most of the obstacles, you loose a life. You can shoot and move freely across the screen, but there are now power-ups. Stages end in a boss fight.

Gtting closer to the game's title.

Die Krone des Midas ("The Crown of Midas") is a point-and-click adventure game developed by German company Independent Arts and published by German company SevenOne Intermedia. It was also released for Wii and Playstation 2. To the best of my knowledge, the DS version was released in German language only, while the Wii version was released in English.

You play a young student called Stephan who has started a side job as a night guard at a natural history museum. The first night does not start promising, as he has to present when his boss fires his predecessor, and just after the former night guard leaves, strange things start to happen at the museum.

X-Men - Reign of Apocalypse is a beat'em up developed by Digital Eclipse and published by Activision. It was only released in North America and Europe.

After returning from their journey in the Mojoverse, the X-Men return to the X-Mansion, only to find it completely destroyed. It turns out they have gone to a different dimension which is ruled by the evil mutant Apocalypse. Everyone has an alternate version of himself in this dimension, but they are all evil. The X-Men need to fight their way through Apocalypse's army while searching for a way to return home.

The game can be played in single player, co-op or in a two-player duel mode. You can choose between four different characters: Wolverine, Cyclops, Storm and Rogue. Each of them has their own special attack based on their mutant powers. You can use the special attack once a gauge is full. The gauge will be filled when you hit enemies or collect a certain power-up. You have a normal attack, a slower, more powerful attack, and a jump. Combining these will trigger combos. Apart from the power-up for the special attack gauge, you can find power-ups that give you health or additional time (there is a time limit in each stage). If you perform well enough in a level, you get an extra life. After completing a level, you can distribute two point to increase your level of mutant power, health or strength.

Space Fantasy Zone (スペースファンタジーゾーン) is a shoot'em up developed by NEC Avenue. It was almost completed but got cancelled.

After Space Harrier has defeated the aliens which attacked his part of the Fantasy Zone, they are now coming for Opa-Opa's world. Naturally, Opa-Opa won't go down without a fight.

Space Fantasy Zone blends the gameplay of Space harrier with some elements of the Fantasy Zone games. You control Opa-Opa from a third-person view and fly "into the screen", while waves of enemies draw near from the centre of the screen. You can fly and hence move freely over the screen. You have one life, but you have a number of shields. You loose a shield for each hit and only loose your life if you have run out of shields. Collisions with enemies and larger obstacles hurt you, as well as enemy fire. While the enemies in the levels are taken from Space Harrier, the bosses at the end of each stage are from the Fantasy Zone games. Shooting down enemies gives you money. After completing a stage, you enter a shop where you can buy weapons, upgrades and other stuff like new shields. Most of the items are taken from the Fantasy Zone games.

Note: They really blew the budget on the end.

Super Duper Sumos is a beat'em up developed by Handheld Games and published by Midway Home Entertainment. It was only released in North America. A European release was planned but got cancelled.

Super Duper Sumos is based on the animated series of the same name. It stars three sumo wrestlers - Booma, Kimo, and Mamoo - who live in Generic City and defend it against the vicious attempts of the evil corporation Bad Inc. to destroy the city. The game has not much of a plot. After thwarting another plan of Bad Inc., the company comes up with a series of plans to get rid of the sumos once and for all. Each level is called an episode and is dedicated to one of Ba Inc.'s plans.

You can choose to play either of the three sumos. Each of them has an individual special attack, but apart from that, they seem to play the same. You can punch, jump and dash, though you cannot change your direction while dashing. At one point in each level, the sumo will recall a technique their master has taught them, and you get told an additional attack which can be used from that point onward. Some enemies can be knocked out for a few seconds and picked up. Most enemies leave behind a drop of energy which can collect. This will fill a power meter. If the meter is full, you can perform your sumo's special attack. Sometimes you find objects that can be used as a weapon but wear off after too many hits. Picking up food restores health, except the red pepper which will give you a short time of invincibility. Some objects like a box of fireworks can be hit and will explode a few seconds later. After finishing a level, you can play a bonus where you need to eat as much food as possible to win extra lives.

Good old cyber security weak points.

Die Krone des Midas ("The Crown of Midas") is a point-and-click adventure game developed by German company Independent Arts and published by German company SevenOne Intermedia. It was also released for Wii and Playstation 2. To the best of my knowledge, the DS version was released in German language only, while the Wii version was released in English.

You play a young student called Stephan who has started a side job as a night guard at a natural history museum. The first night does not start promising, as he has to present when his boss fires his predecessor, and just after the former night guard leaves, strange things start to happen at the museum.

Super Duper Sumos is a beat'em up developed by Handheld Games and published by Midway Home Entertainment. It was only released in North America. A European release was planned but got cancelled.

Super Duper Sumos is based on the animated series of the same name. It stars three sumo wrestlers - Booma, Kimo, and Mamoo - who live in Generic City and defend it against the vicious attempts of the evil corporation Bad Inc. to destroy the city. The game has not much of a plot. After thwarting another plan of Bad Inc., the company comes up with a series of plans to get rid of the sumos once and for all. Each level is called an episode and is dedicated to one of Ba Inc.'s plans.

You can choose to play either of the three sumos. Each of them has an individual special attack, but apart from that, they seem to play the same. You can punch, jump and dash, though you cannot change your direction while dashing. At one point in each level, the sumo will recall a technique their master has taught them, and you get told an additional attack which can be used from that point onward. Some enemies can be knocked out for a few seconds and picked up. Most enemies leave behind a drop of energy which can collect. This will fill a power meter. If the meter is full, you can perform your sumo's special attack. Sometimes you find objects that can be used as a weapon but wear off after too many hits. Picking up food restores health, except the red pepper which will give you a short time of invincibility. Some objects like a box of fireworks can be hit and will explode a few seconds later. After finishing a level, you can play a bonus where you need to eat as much food as possible to win extra lives.

Nekketsu Oyako (熱血親子, "Hot-blooded Parent and Child") is a beat'em up developed and published by Technosoft. It was only released in Japan. The game was also released for Playstation. It was initially being developed to the arcades, but the arcade version was cancelled.

Mega Tokyo, 2064: an evil organization called Haraguro-dan kidnaps Saeko Hibino. Saeko seems to be an ordinary housewife, but she's actually a Nobel laureate theoretical physicist who devised a completely new type of antimatter fusion reactor at only 17 years old. The Haraguro want her to help them complete their ultimate secret doomsday weapon. Saeko's husband and teenage kid, however, will not have it and come to rescue her.

Gameplay is close to Final Fight. You can punch and jump and perform various attacks by combining these commands, and the directional buttons. You can "walk into" enemies to grab them and perform various throws. Weapons like knives, sharpened metal rings or grenades can be picked and thrown or used a limited number of times. A health-draining special attack can be performed with a dedicated button. There are three different characters to choose from, Saeko's husband, Rando, their daughter Rio and Saeko's assistant Toratarou. Each differ in terms of speed, strength and technique. Picking up food and beverages restores health. However, alcoholic drinks can only be picked up by Rando, as Rio and Toratarou are under-age.

Nekketsu Oyako can be played in co-op.

I feel ashamed as adventure gamer.

Die Krone des Midas ("The Crown of Midas") is a point-and-click adventure game developed by German company Independent Arts and published by German company SevenOne Intermedia. It was also released for Wii and Playstation 2. To the best of my knowledge, the DS version was released in German language only, while the Wii version was released in English.

You play a young student called Stephan who has started a side job as a night guard at a natural history museum. The first night does not start promising, as he has to present when his boss fires his predecessor, and just after the former night guard leaves, strange things start to happen at the museum.

Jackie Chan Adventures - Legend of the Dark Hand is a beat'em up developed by Australian company Torus Games and published by Activision. It was only released in North America and Europe.

The game is based on the animated series Jackie Chan Adventures. Jackie stars as an archeologist who also works for the secret law enforcement organization codenamed "Section 13". In the game, Jackie needs to rescue eight ancient scrolls from the clutches of a criminal organization called The Dark Hand. The scrolls contain powerful kung fu techniques which must not fall into the hands of evil.

You play as Jackie. The game is sngle-player only. The basic commands are kicking, punching, jumping and blocking. Combing these, also with the directional keys, can trigger some combos or different kicks/punches. If Jackie finds ascroll, he ill learn a new technique which can be triggered by a combo.

If putting together dinosaur skeletons would be that easy, ...

Die Krone des Midas ("The Crown of Midas") is a point-and-click adventure game developed by German company Independent Arts and published by German company SevenOne Intermedia. It was also released for Wii and Playstation 2. To the best of my knowledge, the DS version was released in German language only, while the Wii version was released in English.

You play a young student called Stephan who has started a side job as a night guard at a natural history museum. The first night does not start promising, as he has to present when his boss fires his predecessor, and just after the former night guard leaves, strange things start to happen at the museum.

Sonic Pinball Party is a pinball game developed by Sonic Team and Jupiter, and published by Sega.

Dr. Eggman's latest scheme is running a giant arcade in Casinopolis, transforming the visitors into robotic slaves. Sonic needs to win a pinball tournament hosted by Eggman to thwart his plan.

Note: This is just a short test.

Die Krone des Midas ("The Crown of Midas") is a point-and-click adventure game developed by German company Independent Arts and published by German company SevenOne Intermedia. It was also released for Wii and Playstation 2. To the best of my knowledge, the DS version was released in German language only, while the Wii version was released in English.

Fantastic Pinball Kyuutenkai is a pinball game developed and published by Techno Soft. It was only released in Japan and also came out for Playstation.

The game is similar to Dino Land, Dragon's Revenge or Techno Soft's own Dragon's Fury, with a single table featuring enemies to smash with the pinball and boss fights on a separate screen. The game has a fantasy theme which blends European fantasy with Japanese mythology and a cartoon style very similar to the Puyo Puyo series. Before you launch a new ball, you can choose between one of three characters to support you, and each will give you a different bonus. You can save your game any time, though it will only save the state of the table to up before you launched the current ball. Instead of saving, you can also have a password for your progress.

Burglar X is an arcade game developed and published by Korean company Unico. It was only released in the arcades.

The games is about a pair of nameless burglars who rob a series of places. There are five stages which are divided into five round each. In the first three round you need to collect a number of coins within a time limit. The coins are contained in giant dice. You have a headbutt to break open the dice which will then reveal a random number of coins. A dice can also contain one or more bombs in addition to the coins. The bomb will explode after a short time. Getting hit by explosion will take one of your hit points, as will a collision with an enemy. If you loose all hit points, you loose a life. You can headbutt enemies to get rid of them, and they will leave a star each. You can collect the stars, which will decrease a star counter. The counter is kept between levels, and if it reaches zero, you immediately win the current round. Apart from headbutting, explosions also kill off enemies. You can also fart, and an enemy hit by your farts will be stunned a short time. Enemies will respawn after a while, and new dice will appear if you broke all the old ones without getting enough coins. A map shows the positions of all enemies, items and dice. There is also an item which will freeze all enemies for ten seconds, and a set of two colour-changing balls, which will upon shmashing start a bonus game if the balls have the same colours as display on the upper half of the screen. There is also a lightning item which damages all enemies on screen.
In the fourth round of each stage you just need to reach the exit which lies in a given direction. Enemies will come from all directions, and there is also the usual time limit. The fifth round of stage is a boss fight. You cannot harm the boss directly. Instead, walking bombs will appear and you need to either make them explode when the boss is near them, or headbutt into the boss.

Note: sound is not implemented in this version.

Dune is an action-adventure that being developed at Atari in 1984, but got ultimately cancelled. This video shows footage of a prototype. Atariage.com estimates this prototype to be about 30% finished.

Dune is based is on the 1984 movie adaption of the eponymous book. The game is described as being similar to Adventure on the Atari 2600. You move through a giant maze and you can find, pick up and drop various items. The game switches between screens. On each screen, there are enemies. Most of them are represented by smilies and will follow you around. There are two meters. The blue one is probably your health. The red one might be a spice meter, as it goes up when you collect a pot with an "S" on it.
According to Atariprotos.com, the blue meter is your water level. Some rooms in the maze are water rooms, and you raise your level if you touch the walls in the these.

http://www.atariprotos.com/2600/software/dune/dune.htm

Silhouette Mirage (シルエットミラージュ) is an action game developed by Treasure and published by ESP. It was also released for Playstation. The Saturn version was only released in Japan.

The story is set in the year "2XXX". A system known as Edo has catastrophically failed and caused the world's inhabitants to be genetically mutated into beings known as either "Silhouette" or "Mirage". These two aspect oppose each other. You play a girl called Shyna which has both aspects. Shyna is sent by computer called Gehena in order to find an repair Edo.
The game is a mix between platformer, run'n'gun and beat'em up. Shyna can shoot at her enemies or grab and punch them. The main mechanic is the switch between "Silhouette" and "Mirage". Depending on the direction Shyna faces, she has either the "Silhouette" or the "Mirage" aspect, while enemies are either "Silhouette" or "Mirage". Enemies must be hit with the opposite aspect to kill them, while hitting them with the same aspect will decrease their spirit energy. Spirit energy is used for special attacks. Aprt from shooting, Shyna can also crawl, dash and dash while crawling. The latter will also hurt enemies. Enemies can be grabbed t punch them, and they can also smashed on the ground, smashed around or thrown upwards. Shyna can also creat a deflector shield which will deflect shots of her current aspect. If she has enough spirit energy, she can also do a special spirit attack which hurt everything on screen. There is also the option to switch which sides of Shyna are Mirage and Silhouette, but this requires spirit energy. Defeated enemies leave behind health, spirit energy or coins. Coins can be used to buy weapon upgrades, health or spirit energy from a merchant.

Note: Sorry for the short video, I found the gameplay quite repelling.

Night Rider Special is an action-racing game developed and published by Pac-In-Video. It was only released in Japan. This video shows an English fan translation of the game.

The game is based on the TV series Knight Rider starring David Hasselhoff. It is about a man called Michael Knight who is hunting down criminals who escaped the law. Knight uses a custom-made car called K.I.T.T. which has a talking A.I. and various gadget and weapons.

The game is a clone of Taito's Chase H.Q. You drive KITT along a course to catch up with a criminal in a car. You race against the clock and need to avoid traffic and obstacles. Colliding with obstacles will decrease your life, and all collision cost precious time. If you you run out of time or health, it's game over. KITT is equipped with a turbo boost which will make airborne for a while, and a machine gun. There are several checkpoints in each course which will give you additional time.

Who would even think about selling cutlets in India?

Der Fluch der Osterinsel ("The Curse of Easter Island") is a point-and-click adventure game developed by German Company Independent Arts and published by German company SevenOne Intermedia. Unlike its predecessor, The Crown of Midas, the game was only released in German language.

You play two characters in turn, Stephan and Jessica. Both have been hired by a professor to help him in his search for the 26th Rongaronga stone tablet. The known other 25 tablets contain scripts of the people of Easter Island, but cannot be deciphered. The 26th tablet, however, is supposed to be similar to the Rosetta Stone, containing a text in both the Easter Island language and several other languages. Hence it would allow to finally decrypt the other tablets.

Fire Shark (known as Same! Same! Same! (鮫!鮫!鮫!- Shark! Shark! Shark!) in Japan) is a vertically shoot'em up developed by Toaplan and published by DreamWorks (in North America, not to be confused with DreamWorks Pictures), Sega (in Europe and Australia) and Toaplan (in Japan). It was originally released in the arcades.

You have a shot and a limited number of bombs. Bombs on have limited radius. You standard shot is a spread shot, and there two other weapons available. Weapons are changed when collecting a coloured square. TO upgrade your current weapon, you need to collect enough P power-ups. Power-ups are released when you shoot down a certain type of enemy. There are also S symbols to increase speed, additional bombs or extra lives. Lightning power-ups give bonus points.

Raiden is a vertically scrolling shoot'em up developed by Seibu Kaihatsu and pubslihed by Fabtek (in North America), Seibu Kaihatsu (in Japan) and Tuning Electronic (in Europe). It was also released for PC.

Now I know everything about St. Petersburg's public transport system.

Der Fluch der Osterinsel ("The Curse of Easter Island") is a point-and-click adventure game developed by German Company Independent Arts and published by German company SevenOne Intermedia. Unlike its predecessor, The Crown of Midas, the game was only released in German language.

You play two characters in turn, Stephan and Jessica. Both have been hired by a professor to help him in his search for the 26th Rongaronga stone tablet. The known other 25 tablets contain scripts of the people of Easter Island, but cannot be deciphered. The 26th tablet, however, is supposed to be similar to the Rosetta Stone, containing a text in both the Easter Island language and several other languages. Hence it would allow to finally decrypt the other tablets.

Equites is a vertically scrolling shoot'em up developed by Alpha denshi and published by Sega. It was only released in the arcades.

You control a robot which can also transform into a glider. The glider can fly over walls an obstacles, but its can only hit airborne enemies. Occasionally, an entrance to a tunnel appears. You can enter it. In a tunnel, you cannot transform into a glider, but you can use a special weapon (with limited ammo) in addition to your normal shot if you find a power-up.

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Created 3 years, 11 months ago.

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Category Gaming

This channel is currently dedicated to gameplay footage of retro games, with an emphasize of unknown and obscure titles, which are barely covered yet.