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Postal Brain Damaged - Playthrough Part 8 (Ending)
The Duskstar (clever) is filled with Star Wars references up the butt. It's has multiple elevators and a couple of zero gravity zones. In fact I accidentally completed the level by getting the wrong (or right) elevator, when I wanted to explore a bit more.
What follows is the final level of the game - Cruel Dude Thesis. You go down to a room which fills all your ammo and then you enter a huge arena designed for boss battles. First on the chopping block is the Other Dude you've been following the entire game. He has some of your weapons, mainly the shotgun and the rocket launcher. He constantly jumps around, so he's tricky to hit, but when I used one of those time-slowing pills I melted his health. When you beat him the next opponent appears - the Tesloborgelion. That abomination of a name got a chuckle out of me. This huge robot is invincible until you reveal its weak spots by using the grappling hook on the shotgun. The can be somewhat tricky to target since the robot is constantly moving around and targeting you. It will shoot a minigun at you, charge with its scissor-hand and if you are too close it will stomp the ground creating a damaging wave. I tried using the rocket launcher, but despite the blast radius it wasn't very effective. The best weapon here may be the minigun, especially when utilising the special sub-weapon making your bullets homing.
When you defeat the Tesloborgelion you find the Other Dude was in its head. You are then treated to a meme-filled animated fight between the two Dudes and once our guy explodes the head of his alter ego he returns to reality where the Dude pissed himself in his sleep. Then I tried replaying the Duskstar level to find some the extras I missed, but I discovered that when you choose a level your arsenal and ammo is severely limited making battles much tougher.
Postal: Brain Damaged is a fun first person shooter with crude humour and tons of references. If you liked the previous Postal games there is a lot to enjoy here. The combat is dynamic, there is a good variety of unique weapons and enemies forcing you to constantly be on your toes. The levels are generally well designed, but some of them can drag on and there are some difficulty spikes when you have to start from 0. I'm not a huge fan of the pixilated visuals, but they are serviceable. You can try to collect all the posters and secrets, but getting some of them can be a chore. Overall I would definitely recommend it to Postal fans and people who enjoy boomer shooters like Doom.
Category | Gaming |
Sensitivity | Normal - Content that is suitable for ages 16 and over |
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