Computer-Generated Chess Problem 00959 Explained

First published at 00:10 UTC on September 20th, 2019.

This is an original 'KQPP vs kr' chess puzzle or problem (whichever you wish to call it) composed by a computer program, Chesthetica, using the 'Digital Synaptic Neural Substrate' computational creativity method. It does not use …

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CategoryGaming
SensitivityNormal - Content that is suitable for ages 16 and over
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