Computer-Generated Chess Problem 00839 Explained

First published at 00:39 UTC on August 15th, 2019.

Now, here we have a 'KQBB vs kqpppp' #5 chess problem generated by Chesthetica using the DSNS computational creativity approach which doesn't use any kind of traditional AI. Chesthetica has the creative ability to compose positions th…

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CategoryGaming
SensitivityNormal - Content that is suitable for ages 16 and over
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