How a Painter Became Dead Space's Game Designer | Ars Technica

First published at 19:08 UTC on May 27th, 2023.
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Sledgehammer Games co-founder Glen Schofield goes through his artistic archives and explains how he got started in the gaming industry. Starting out as an artist for advertisements and board games, Glen got his big break in the gaming industry when …

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CategoryGaming
SensitivityNormal - Content that is suitable for ages 16 and over
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