This happens to be another request from gembound prism, and instead of using VRC6 as per usual I decided to do something different. Even though I haven't played any of the games, I do know of some of its history. Persona, as some of you are probably aware, was a spin-off of Shin Megami Tensei, and the 'Shin' part got its beginnings with the Super Famicom release in 1992. Prior to that, there were two games titled 'Digital Devil Story: Megami Tensei' and 'Digital Devil Story: Megami Tensei II', released for the Famicom. The latter is relatively important to me as someone who uses Famitracker, as it's one of the few games on the system to support the N163 chip made by Namco back in the day. As such, I decided to try doing this cover not only with the same sound chip, but with the same amount of channels and positions and by using waveforms from the original game.
Naturally, this was a bit of pain in the ass to pull off. The main reason I don't use N163 often is because I could not for the life of me figure out how to make it work up until this cover, as I was not aware that you needed to have the instruments in separate 'positions', otherwise they'd clash. Once I figured that out, actually making the song work was still a little annoying because the waveforms I used for this song didn't quite work for what the original was going for at first. I did eventually figure it out, but I may revisit the chip later on just to get some practice in.
Either way, it was still fun to work on, so I hope you enjoyed this! -Trojan
Music originally composed by Shoji Meguro Megami Tensei (C) 1987-20XX Atlus/Sega Persona (C) 1996-20XX Atlus/Sega Date/Time Started: 8/27/19, 3:31PM (MST) Date/Time Completed: 8/31/19, 1:45PM (MST)