Computer-Generated Chess Problem 00421 Explained

First published at 00:07 UTC on December 10th, 2018.

Here is a KNPP vs k mate in 3 chess problem generated autonomously by Chesthetica using the relatively new computational creativity approach called the 'DSNS'.

7k/8/4NP2/7P/8/2K5/8/8 w - - 0 1

Tools:
Analyze This (Android Free Version)
Sto…

MORE
CategoryGaming
SensitivityNormal - Content that is suitable for ages 16 and over
DISCUSS THIS VIDEO