Computer-Generated Chess Problem 04170

First published at 11:41 UTC on February 7th, 2024.
subscribers

Published online for the first time, consider this KQRNNP vs kqrbnpp chess puzzle by the prototype computer program, Chesthetica, using the 'digital synaptic neural substrate' (DSNS) computational creativity approach. It doesn't use e…

MORE
CategoryGaming
SensitivityNormal - Content that is suitable for ages 16 and over
DISCUSS THIS VIDEO