Computer-Generated Chess Problem 02320

First published at 10:59 UTC on September 20th, 2019.
subscribers

Here is a new 'KQRB vs kqbnnp' #3 chess puzzle or problem (whichever you wish to call it) composed by Chesthetica using the approach known as the DSNS from the sub-field of AI, computational creativity. There is no known limit to the quant…

MORE
CategoryGaming
SensitivityNormal - Content that is suitable for ages 16 and over
DISCUSS THIS VIDEO