Computer-Generated Chess Problem 02121

First published at 22:00 UTC on June 12th, 2019.

Chesthetica

Chesthetica

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Take a look at this 'KQRB vs kqqpp' mate in 5 chess problem generated by the prototype computer program, Chesthetica, using the 'Digital Synaptic Neural Substrate' computational creativity approach which does not use any kind of de...

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CategoryGaming
SensitivityNormal - Content that is suitable for ages 16 and over