Computer-Generated Chess Problem 02445

First published at 23:11 UTC on November 21st, 2019.
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Here is a new 'KBNPP vs kq' mate in 5 chess puzzle or problem (whichever you wish to call it) composed by Chesthetica using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. The DSNS does not use endgame table…

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CategoryGaming
SensitivityNormal - Content that is suitable for ages 16 and over
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