Computer-Generated Chess Problem 01813

First published at 23:21 UTC on November 16th, 2018.
subscribers

Here is a new 'KQBN vs kpp' #5 chess puzzle or problem (whichever you wish to call it) composed by the program, Chesthetica, using the 'Digital Synaptic Neural Substrate' computational creativity method. It does not use endgame t…

MORE
CategoryGaming
SensitivityNormal - Content that is suitable for ages 16 and over
DISCUSS THIS VIDEO