Computer-Generated Chess Problem 02245

First published at 22:57 UTC on August 13th, 2019.
subscribers

Published online for the first time, consider this KRRBNN vs kbnp #3 chess puzzle created by Chesthetica using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. It doesn't use endgame tablebases, deep learning or a…

MORE
CategoryGaming
SensitivityNormal - Content that is suitable for ages 16 and over
DISCUSS THIS VIDEO