Computer-Generated Chess Problem 02245

First published at 22:57 UTC on August 13th, 2019.

Chesthetica

Chesthetica

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Published online for the first time, consider this KRRBNN vs kbnp #3 chess puzzle created by Chesthetica using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. It doesn't use endgame tablebases, deep learning or ...

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CategoryGaming
SensitivityNormal - Content that is suitable for ages 13+