Computer-Generated Chess Problem 02185

First published at 22:56 UTC on July 14th, 2019.
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This is an original 'KRBBN vs kpp' mate in 4 chess construct generated by the program, Chesthetica, using the 'DSNS' computational creativity approach which does not use any kind of machine or deep learning. Chesthetica is able t…

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CategoryGaming
SensitivityNormal - Content that is suitable for ages 16 and over
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