Computer-Generated Chess Problem 02549

First published at 22:00 UTC on January 12th, 2020.

Chesthetica

Chesthetica

subscribers

Consider this 'KRBBNPP vs kqbbpp' three-move chess problem generated autonomously by the program, Chesthetica, using the DSNS computational creativity approach which doesn't use any kind of traditional AI. Depending on the type and com...

MORE
CategoryGaming
SensitivityNormal - Content that is suitable for ages 16 and over