Computer-Generated Chess Problem 01944

First published at 10:00 UTC on March 16th, 2019.
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An original 'KRBBBP vs kppppp' mate in 5 chess puzzle created by the prototype computer program, Chesthetica, using the approach known as the DSNS from the sub-field of AI, computational creativity. Chesthetica is able to generate mates in…

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CategoryGaming
SensitivityNormal - Content that is suitable for ages 16 and over
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