Computer-Generated Chess Problem 02794

First published at 22:00 UTC on May 19th, 2020.
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This is an original 'KQNNPP vs krbnpp' mate in 5 chess construct generated by a computer program, Chesthetica, using the computational creativity approach which doesn't use any kind of traditional AI or even deep learning. Chesthetica…

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CategoryGaming
SensitivityNormal - Content that is suitable for ages 16 and over
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